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t6 balance
Posted: 08 Jan 2017, 10:48
by ZatYo
So this is not new discussion but I'm gonna try again to make you do the right decision.
Paladins and feral druid need tier 6 offset. Add it. Come on. Exclusively for them.
I want to play paladin. When is the last time anyone saw a holy paladin or feral on 1700+ in arena? Henhouse log on your website and check the 2v2 ladder and search for a holy paladin. They deserve to be in the game. Add t6. I'm only looking at it from arena point of view but how can 2 offparts for a healer change anything in fucking battlegrounds it wont change anything at all and paladins will suddenly be viable in 2v2.
Re: t6 balance
Posted: 09 Jan 2017, 03:55
by Henhouse
This is actually something we're actively discussing for upcoming changes. I've not heard Feral be considered, but we've definitely talked about it regarding Paladins. I'll bump Oldsalt about this.
Re: t6 balance
Posted: 09 Jan 2017, 12:26
by rexxar
I recommend to only allow it inside arenas and not battlegrounds. The last thing we need is a holy pally pocket healing a flag carrier making it a never ending game.
Re: t6 balance
Posted: 11 Jan 2017, 13:04
by Xios
rexxar wrote:I recommend to only allow it inside arenas and not battlegrounds. The last thing we need is a holy pally pocket healing a flag carrier making it a never ending game.
Totally agree, holy paladin doesn't need another buff , since they are everywhere pocket healing the elemental shamans.
I don't see a reason why we shouldn't add it for ferals, maybe pipeofpeace will return. As for arena, feral is pretty bad so it wouldn't be a major buff for them
There either.
Re: t6 balance
Posted: 11 Jan 2017, 16:37
by ZatYo
Xios wrote:rexxar wrote:I recommend to only allow it inside arenas and not battlegrounds. The last thing we need is a holy pally pocket healing a flag carrier making it a never ending game.
Totally agree, holy paladin doesn't need another buff , since they are everywhere pocket healing the elemental shamans.
I don't see a reason why we shouldn't add it for ferals, maybe pipeofpeace will return. As for arena, feral is pretty bad so it wouldn't be a major buff for them
There either.
yes I am sure you are a very experienced arena player and know exactly what you talking about jk
Re: t6 balance
Posted: 11 Jan 2017, 17:23
by Xios
ZatYo wrote:Xios wrote:rexxar wrote:I recommend to only allow it inside arenas and not battlegrounds. The last thing we need is a holy pally pocket healing a flag carrier making it a never ending game.
Totally agree, holy paladin doesn't need another buff , since they are everywhere pocket healing the elemental shamans.
I don't see a reason why we shouldn't add it for ferals, maybe pipeofpeace will return. As for arena, feral is pretty bad so it wouldn't be a major buff for them
There either.
yes I am sure you are a very experienced arena player and know exactly what you talking about jk
I've never played Arena, it's more like that I've never seen anyone get high ranked in 2s as a feral, before or after our SWP wipe. Just saying what I see, and I bet that there's a reason to why.
Re: t6 balance
Posted: 11 Jan 2017, 23:58
by Henhouse
We have been internally discussing this a lot today in the staff. I would love to see some additional feedback from players regarding this. Specifically, the arena community if they could be linked the thread. I just want to hear their thoughts on it since it will mostly affect them. I know NG did it, and from what I assume it was well accepted there. Either way, feedback is always much appreciated.
Re: t6 balance
Posted: 12 Jan 2017, 07:42
by Rule
Xios wrote:I've never played Arena, it's more like that I've never seen anyone get high ranked in 2s as a feral, before or after our SWP wipe. Just saying what I see, and I bet that there's a reason to why.
Feralicious was multiple times high rated after SWP wipe and before Pinto did it.
Re: t6 balance
Posted: 13 Jan 2017, 17:40
by Balls
Xios wrote:holy paladin doesn't need another buff
Besides which buff?
Xios wrote:I don't see a reason why we shouldn't add it for ferals, maybe pipeofpeace will return. As for arena, feral is pretty bad so it wouldn't be a major buff for them
Correct! It wouldn't break them, it'd just make the slightly better. As for arena, Holy Paladin isn't much ahead of that as far as viability is concerned as things stand currently. They're a clunky class with bunch of unforgiving outdated mechanisms the problems of which are only amplified as gear scaling improves for others and they get less benefit. Doubly so with no access to Tier 6 bonus. It's very ignorant to even entertain the suggestion that holy paladins would somehow be overpowered as a consequence.
The fact that this is still not implemented is a bit of a disgrace as it encourages not playing one of the classes in an arena environment and puts a
huge ceiling on it. People with no prior experience playing the class are at an instant disadvantage and in some cases they don't even know it won't get much better unless they happen to be extremely proficient.
Re: t6 balance
Posted: 13 Jan 2017, 20:12
by Mcamp
Holy Paladin's are tanky against physical damage but they take heavy damage from casters, the 4pc t6 should help them there without amplifying them too much; for a +5% 4pc stronger Flash of Light they still have to stop moving and cast/risk being interrupted. Retribution T6 set bonuses are just a joke and won't affect PvP.
Druids always do crappy damage compared to other classes(PVE). Allowing boomies to use the 4pc T6 won't buff them too much in pvp as they're always spamming wrath anyway haha. Resto set bonuses are also pretty disappointing and while helpful, wont break pvp since they spam lifebooms and clones. Feral consistently does the lowest dps of all classes, even shadow priests, so the 4pc T6 could probably be an appreciated buff without being at all game breaking.
GOOD LOLADINS AND DRUIDS ON YOUR PURSUIT OF GAME BALANCE!