Suggestions for the return of 3v3

Talk about anything here, related to Smolderforge or not.
Rodal
Posts: 6

Re: Suggestions for the return of 3v3

Post by Rodal »

Myforte wrote:
Exsurgo wrote:Countering win-trading by having time-blocks was a tertiary reason. The old 3v3 system did not work very well, it was impossible to get games without spamming lfg (not that there is anything wrong with organising games together).

Look at how the AV system currently works. AV games actually happen. Can you imagine if AV was spread out across the day, games would never happen.

Also the effect of win-trading on the 3v3 bracket will always be more severe due to the smaller player-base. A large % of the old 3v3 bracket was dominated by win-traders. Yes we have the new system, but leaving it all down to automation seems a troublesome prospect.

I think we need to be reaslistic about 3v3, for organisational reasons many people prefer 2v2. We will probably not get a big 3v3 playerbase, so I feel we need to concentrate the bracket around blocks of time to get people out of the 2v2 queues and into 3v3.

I do feel we really need to make a special effort to get a competitive 3s bracket, time blocks, special npcs, special server announcements and such.
I totally dig what you're saying but if that's the case disable 2s for the 3v3 hours / whatever it is to funnel people into them so they HAVE to play or just not do arena, but if they do they reap the benefits of a certain amount of honour / arena points per win.
But by disabling the 3s bracket all other times but the appointed hours you're crippling the people who cant play at peak because of work, their timezone or that they're just not feeling it at that moment in time.
The fact of the matter is that wintraders are always going to be there and if you're basing a system around fuckheads that abuse a concept you're going to cripple the community at large and the idea that smolderforge can be bigger and better than people who feel the need to do it.
I don't think disabling the 2s during the 3v3 time block is really fair. Also there's no real need for it, because the fact that 3v3 is only available in a certain amount of time will create a sufficient 'funnel effect' solely.
And as it was stated at the opening post of course it won't be only one block of time, instead "three - one/two hour blocks per day. Such a system could help to concentrate the available player base for players of different time-zones." I think it's fair to cripple those people who can't play none of the three blocks during a day for the good of the community, including the fact that they can still play 2v2 24/7 like now when the 3v3 is totally disabled.
Of course it is no the best solution to base the concept on wintraders but formerly it wasn't and it led to the complete disable of 3v3. Better monitoring and the players' (who are forced to play at given times) reports will be viable to track and end wintrading imo.
Amgseret
Posts: 1567

Re: Suggestions for the return of 3v3

Post by Amgseret »

The effect works for AV only because there is no other bg, if all bgs would be available, I doubt we would see anything else than WSG. So for people to every start thinking about joining 3s, taking away 2s temporary seems like the best choice. After the majority learns that 3s are much better in almost every way, it wont be needed anyway.
Blue wrote:Yo Seret, can you untie Mayor?
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest