Add Warglaives of Azzinoth

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Re: Add Warglaives of Azzinoth

Post by Exsurgo »

I play a bit on AT and tbh I don't think the game is more balanced there. Limiting gear to 5 bits of S4 is dumb because it makes healer and drain teams to strong.

Also some specs really rely on using pve to do well in pvp. However rogues are not one of these classes that need Hand of the deceiver and Sunwell off-pieces to do well in arena.

This is why I say that an ideal perfect balance pvp server set around tbc S4 (patch 2.4.0 imo) would selectively limit or allow pve and sunwell items depending on the class. So a Enchance shaman could use HOTD but a rogue would not.

Rogues should be restricted to the T6 Slayers pieces and should not be able to use the Sunwell legs and chest. Those two items are just to damn strong in pvp (ffs even feral druids use them because they are so good).

I know these changes will not happen on SF because we are too far down the line of Sunwell gear, however as I said before lets not make the situation worst by adding an item that may or may not be on par with Hand of the deceiver according to who you ask, and definitely better than the brutal weapons.

Also a little of topic but does anyone think that warriors are gaining a little too much rage when taking damage or is it just me? (I play war too).
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Re: Add Warglaives of Azzinoth

Post by Firstaidkit »

How about leave the donation mall as it is? Since it worked for the past 4 years..

Also if you make major changes to it people are going to complain and it can affect the population.
If it doesn't challenge you, it doesn't change you..
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Re: Add Warglaives of Azzinoth

Post by Zapcraclepop »

Firstaidkit wrote:How about leave the donation mall as it is? Since it worked for the past 4 years..

Also if you make major changes to it people are going to complain and it can affect the population.
Pfft, people complain anyway. fuck em.
Posts: 114

Re: Add Warglaives of Azzinoth

Post by Banzai »

Well , this shit has 11 pages , and I'm not mad to read all of that crap ... If they really add warglaives , well the only thing i can say to other classes than rogues : Image
Now close it please .
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Re: Add Warglaives of Azzinoth

Post by Zapcraclepop »

Banzai, +1
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Re: Add Warglaives of Azzinoth

Post by Retrobution »

WoW Was never balanced add them, Ignore the fucking Q.Q and get over it, OR remove pve gear entirely, Seeing as only about 20% of pvpers on retail ever had SWP gear or even BT gear for that matter.
Henhouse wrote:
Retrobution wrote:
Henhouse wrote:Has been fixed.

Essentially we accidentally made it so BGs/Instances forgot how to count. That's why the buffs never went away and you could never do anything timed, or calculated.

So basically you set there nationality to Iran?
LOL!
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Re: Add Warglaives of Azzinoth

Post by Zapcraclepop »

Retrobution wrote:WoW Was never balanced add them, Ignore the fucking Q.Q and get over it, OR remove pve gear entirely, Seeing as only about 20% of pvpers on retail ever had SWP gear or even BT gear for that matter.
So, your argument is: WoW was never balanced, let's further unbalance it. Yeah, F that six ways to Sunday. It was balanced to a degree, because they had drop chances that were pathetically low for those upper end items. (Many guilds, even post-nerf of BT/hyjal etc STILL couldn't clear them.) We don't have that here, it just costs honor. Honor, which is easier to obtain than "dropping the kids off at the pool" when you have dysentery. We have enough rogues that it's now uncommon to see teams with less than 40% composed of just rogues. Throw in glaives and there will no longer be a reason to roll anything else.

Banzai hit the nail on the head:

Image
Posts: 180

Re: Add Warglaives of Azzinoth

Post by Retrobution »

Zapcraclepop wrote:
Retrobution wrote:WoW Was never balanced add them, Ignore the fucking Q.Q and get over it, OR remove pve gear entirely, Seeing as only about 20% of pvpers on retail ever had SWP gear or even BT gear for that matter.
So, your argument is: WoW was never balanced, let's further unbalance it. Yeah, F that six ways to Sunday. It was balanced to a degree, because they had drop chances that were pathetically low for those upper end items. We don't have that here, it just costs honor. Honor, which is easier to obtain than "dropping the kids off at the pool" when you have dysentery. We have enough rogues that it's now uncommon to see teams with less than 40% composed of just rogues. Throw in glaives and there will no longer be a reason to roll anything else.

Banzai hit the nail on the head:
So adding them to illidans loot table is out of the option, Use your head Zap make it exactly like retail make people who can pve(lolpve on here lol) be able to get them it gives incentive to pve, Oh and the balence on retail..lolwait there was never any, Rogues riped you to shreds unless you was a warrior or paladin..and even then rogues still raped, So all this QQ about rogues being OP with HoD or even with WGOA is pointless just add the fucking things OR remove pve gear from PVP its not fucking rocket science.
Henhouse wrote:
Retrobution wrote:
Henhouse wrote:Has been fixed.

Essentially we accidentally made it so BGs/Instances forgot how to count. That's why the buffs never went away and you could never do anything timed, or calculated.

So basically you set there nationality to Iran?
LOL!
Posts: 2551

Re: Add Warglaives of Azzinoth

Post by Cube »

Retrobution wrote:... OR remove pve gear from PVP its not fucking rocket science.
But apparently it's still too fucking hard for you to understand that this isn't possible, at all, ever.
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Posts: 971

Re: Add Warglaives of Azzinoth

Post by Zapcraclepop »

Retrobution wrote: So adding them to illidans loot table is out of the option, Use your head Zap make it exactly like retail make people who can pve(lolpve on here lol) be able to get them it gives incentive to pve, Oh and the balence on retail..lolwait there was never any, Rogues riped you to shreds unless you was a warrior or paladin..and even then rogues still raped, So all this QQ about rogues being OP with HoD or even with WGOA is pointless just add the fucking things OR remove pve gear from PVP its not fucking rocket science.
Whats the point of adding it to Illidan's loot table? The same result comes out. People can't even do Normal MgT most times without wiping on the second boss. I know I say the same thing, about these guys being horrid at PvE, but they still haven't gotten any better. Hell, we have people wiping to HH right now. I'd love to know how a 5 man wipes to him, when I can bloody solo him as a resto shaman or a warlock.
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