Dear Henhouse

Talk about anything here, related to Smolderforge or not.
Peekaboo
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Re: Dear Henhouse

Post by Peekaboo »

Priceless
Tap Peekaboo: Upset target moron.
DON'T MOVE!
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Henhouse
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Re: Dear Henhouse

Post by Henhouse »

Toxikz wrote:Hmm i looked at the oregon core forums... you aseem to be quite a big contributor :)
Btw im just wondering what happened to Ascent Emu, OpenAscent and ArcEMU I remember those are the ones Most 2.4.3 Servers were using the time. Also i remember talking to a server owner a looooooooooooooooooooong time ago and he told me no server running mangos would ever get past 100 players without losing stability...Has alot changed?
Yes I was one of the main developers. Well, technically still am but I no longer really contribute since stfx left the project who was the main developer. We sort of both quit when we had plans to open a blizz-like TBC server, and had been trying to get Oregon really, really stable to do so. Then wow-one came along, took ALL OUR WORK and used it for themselves. Which is perfectly fine, however they didn't even contribute or post on our forums, just silently came in and took ~1 year of work we did to profit off us. That really upset us and we ended up sort of stopping work on the project. I wanted to take Oregon private, but stfx was done for good.

Antrix/Ascent/ArcEmu/Aspire were all projects that changed names, failed, rebuild themselves, got new developers, died again, got hacked, etc. They are the absolute worse cores I've ever seen. They are programmed quite poorly, easy to exploit and everything is really hackishly-coded. The only reason they were so popular is because they worked for the most part so well in the day. MaNGOS worked on stability, never for functionality with lots of players or many PvP fixes. Their reasoning is because they are not designed to be for public servers, never will be (even though they just say that). They still to this day are very, very slow with patch acception and bug fixes. They always are just redoing code, making it more stable, etc. TrinityCore was founded in late 2008 due to MaNGOS never accepting any of these 3rd-party developers (one of which WROTE the arena-patch) and were tired of the core not getting fixed and slow, slow patch accepting. So they started their own branch of it. Due to the goals of that project, they've succeeded in taking the throne.

Yes, MaNGOS can hold a lot of players, it's just it won't be very good usually. We had about ~250 at max times and were stable back in those days. One day, out of the blue we had ~342, it was random, we had never even been close to 300 and I have no idea what caused it (we're talking about early 2010) but I heard from players who were online at the time that it was terribly laggy and barely playable.

I would say with us having had ~426 players online before and more in queue Oregon is able to handle that quite nicely.

But MaNGOS is really, really important. They really are. Some of the best coding work will still come from them because they are the main foundation, the big developers are there -- they just don't do much fixing with game-related stuff. vMaps (vertical line of sight maps which came out way in 2007) was designed by them. MoveMaps which is been close to being finished with is pathing intelligence for NPCs (don't walk through air, through pillars, etc.) is designed by them. It's been ported to Trinity and Oregon already (we're doing some testing on it) but it's still not finished. But yeah, great work still comes from them.
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Toxikz
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Re: Dear Henhouse

Post by Toxikz »

Do you think you would ever be able to get the team back together? i mean i have a friend that is a coder at Eternal-WoW, and i myself would be willing to help out(Although i lack any coding experience) But im sure youd be able to find tons of helpful people in this community and some of them might know how to code :)
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Henhouse
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Re: Dear Henhouse

Post by Henhouse »

I actually emailed stfx several days ago actually asking him if I could personally hire him to come work, but he's too busy in real life and has moved on. Real developers that are actually interested in helping a lot, and know what they're doing are very hard to come by.
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Toxikz
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Re: Dear Henhouse

Post by Toxikz »

Oh...thats very unfortionate...Do you think you will ever be able to find one? I guess if you made it a paid position then you could attract more. but then again it would probally be hard to pay someone when each doner is 5 dollars Lol... I remember along time ago when i played on WoWscape Peyton payed Burlex 10 000 One month LMAO
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Henhouse
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Re: Dear Henhouse

Post by Henhouse »

Well Burlex was the main guy who programmed the entire Ascent core, not just worked for WoWScape. So it was pretty much his job at the time I think. Plus she made bucket loads so I'm not surprised.
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Toxikz
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Re: Dear Henhouse

Post by Toxikz »

In the end she made a negative profit tho LOL
whatever she made - 89 million dollars
i wonder how she will ever pay that off LMAO
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Henhouse
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Re: Dear Henhouse

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Toxikz wrote:In the end she made a negative profit tho LOL
whatever she made - 89 million dollars
i wonder how she will ever pay that off LMAO
Well since Scape Gaming was considered a "company" it just bankrupted the company. I honestly would hope Blizzard is not THAT evil to screw her that badly, I mean that would be monstrous, regardless of how much money she made. I mean I heard she was a total B, but still -- she had kids and a life, it would be horrible to go after her personal assets. I don't think they did though. Hopefully.
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Toxikz
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Re: Dear Henhouse

Post by Toxikz »

Nope, WoWscape wasn't legally a company, they wernt regiesterd with any revenue agency's Idk in states but in Canada its the CRA (Canada Revenue Agency) And the case was Blizzard Ent. VS Alisson Reed
Not Blizzard Entertainment Vs Wowscape. I'm not sure how it works in the US but in Canada after 7 years of bankruptcy, the debt is declared void, and is no longer outstanding.
EDIT: "Warcraft servers and using a micropayment system to collect money from the servers' user base, which according to the lawsuit amounted to just over $3 million." HOLY SHIT!!! 3 MILLION!!! BRB MAKING WOW PRIV SERVER
Wancathufeoq
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Re: Dear Henhouse

Post by Wancathufeoq »

How old are you, Toxikz?
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