Rerolling.

Talk about anything here, related to Smolderforge or not.
topcat
Posts: 10

Re: Rerolling.

Post by topcat »

Cube wrote:If you've played disc/sub from a rogue's pov, and you know the comp, then why not roll disc and find a rogue that you're comfortable playing with?
Titled as dPriest and sRogue = Im okay at playing a disc priest and a rogue. (thanks for the replies so far:P)
Cube
Posts: 2551

Re: Rerolling.

Post by Cube »

Then I'd suggest a mage. You can play with either a rogue or a priest, which would mean that you'd know your partner. Or at least what to expect of him.

If you know the game, then you most likely know the basis for the class. So you'll just have to work it into your fingers, which you can only do by playing. Everything else you'll figure out along the way.

The class has the micro and the control that you seem to like.
Balls, Cube, Deems, Google [Bot]
topcat
Posts: 10

Re: Rerolling.

Post by topcat »

Cube wrote:Then I'd suggest a mage. You can play with either a rogue or a priest, which would mean that you'd know your partner. Or at least what to expect of him.

If you know the game, then you most likely know the basis for the class. So you'll just have to work it into your fingers, which you can only do by playing. Everything else you'll figure out along the way.

The class has the micro and the control that you seem to like.
Right, we both agree then... cause that is the rerolling choice ive ended up with the most. The problem is.. i seem to have 450thousand binds when playing a mage, cause im doing everything correctly, like using rank 1 spells n shit, all manageems wharrevah. Butmeh, can you provide me with a "small-actionbar-type-a-thing"

Imagine the title: neccesities of a mage. In as few as possible bars, put in everything thats valuable?
Cube
Posts: 2551

Re: Rerolling.

Post by Cube »

You'll have way more binds on a mage than you will on a rogue. The rogue doesn't have that many binds to begin with, and the mage is fairly intensive when it comes to binding everything.

I have ~70 binds, more if I were to use my arena binds.

I can help you with some macros later on, don't really have the time right now.
Balls, Cube, Deems, Google [Bot]
Cube
Posts: 2551

Re: Rerolling.

Post by Cube »

This is my ui. Don't mind that it's wrath, I just happen to be online there. It's very similar on tbc. This is with extended bars.

As you can see, I can't fit all my abilities and macros on the bars, so I've made modifier macros for certain abilities to make it work.

Take my cs macro as an example. I have cs bound on Q, and focus cs on shift-Q. But instead of having them both out on the bars, I've made a macro and just bound it to Q. Since I happen to have shoot on alt-Q, I've included it in the macro as well. This saves me two slots that I can use for other abilities/macros/whatever.

#showtooltip Counterspell
/stopcasting
/cancelaura Ice Block
/cast [nomod]Counterspell
/cast [mod:shift,@focus]Counterspell
/cast [mod:alt]!Shoot


Same goes for scorch. I have scorch on 5, and frostfire bolt on shift-5. Instead of having them both out, I've made another modifier macro to save me the space.

#showtooltip
/cast [mod:shift]Frostfire Bolt;Scorch;


You can do this with however many binds you like, as long as you have macro slots to make it work.

I've also hidden everything except cooldowns, since that's all I really need to keep track of on the bars. All you need to do is bind everything on your bars, and hide whatever bars you want hidden in the interface menu. The bars are still there, and all binds will work, you just don't need them to clutter up the ui.

As of what spells/macros you'll need, I guess you already have that covered. But I'll list it anyway, just in case.

You'll obviously want r1 frostbolt, which you already have. A focus r1 frostbolt is fairly decent to have as well, to easily control your focus without having to switch targets. Also good for covering your sheeps etc. Same goes for icelance. Great for reflects, or to reset combat timer.

A spellsteal macro which cancels blessing of sacrifice (I think it is in tbc) is also good. And a focus spellsteal isn't too shabby to have. All you need to do is add a focus modifier to whatever bind you have it on, or as a separate macro, and /cancelaura Blessing of Sacrifice. If you happen to play with a paladin, you'll obviously want to have the aura cancel somewhere else.

As frost, a pet dismiss macro is fairly good, if you need to snap the pet nova. You use a nova, snap, dismiss your pet and summon a new one for another nova.

/run PetDismiss()

Fairly basic, and most likely already covered is a decent block macro, for a fast block/aura cancel.

#showtooltip
/stopcasting
/cancelaura Ice Block
/cast Ice Block


Other than that I can't really come to think of anything mage specific except for r1 spells, which you already covered. Most other stuff is fairly general. Hope this is what you're looking for, and if not then ask away.

Oh, when it comes to target modifiers in macros, you can't use @ in tbc. You'll have to use target= instead.
Balls, Cube, Deems, Google [Bot]
Laati
Posts: 107

Re: Rerolling.

Post by Laati »

Cube wrote:This is my ui. Don't mind that it's wrath, I just happen to be online there. It's very similar on tbc. This is with extended bars.

As you can see, I can't fit all my abilities and macros on the bars, so I've made modifier macros for certain abilities to make it work.

Take my cs macro as an example. I have cs bound on Q, and focus cs on shift-Q. But instead of having them both out on the bars, I've made a macro and just bound it to Q. Since I happen to have shoot on alt-Q, I've included it in the macro as well. This saves me two slots that I can use for other abilities/macros/whatever.

#showtooltip Counterspell
/stopcasting
/cancelaura Ice Block
/cast [nomod]Counterspell
/cast [mod:shift,@focus]Counterspell
/cast [mod:alt]!Shoot


Same goes for scorch. I have scorch on 5, and frostfire bolt on shift-5. Instead of having them both out, I've made another modifier macro to save me the space.

#showtooltip
/cast [mod:shift]Frostfire Bolt;Scorch;


You can do this with however many binds you like, as long as you have macro slots to make it work.

I've also hidden everything except cooldowns, since that's all I really need to keep track of on the bars. All you need to do is bind everything on your bars, and hide whatever bars you want hidden in the interface menu. The bars are still there, and all binds will work, you just don't need them to clutter up the ui.

As of what spells/macros you'll need, I guess you already have that covered. But I'll list it anyway, just in case.

You'll obviously want r1 frostbolt, which you already have. A focus r1 frostbolt is fairly decent to have as well, to easily control your focus without having to switch targets. Also good for covering your sheeps etc. Same goes for icelance. Great for reflects, or to reset combat timer.

A spellsteal macro which cancels blessing of sacrifice (I think it is in tbc) is also good. And a focus spellsteal isn't too shabby to have. All you need to do is add a focus modifier to whatever bind you have it on, or as a separate macro, and /cancelaura Blessing of Sacrifice. If you happen to play with a paladin, you'll obviously want to have the aura cancel somewhere else.

As frost, a pet dismiss macro is fairly good, if you need to snap the pet nova. You use a nova, snap, dismiss your pet and summon a new one for another nova.

/run PetDismiss()

Fairly basic, and most likely already covered is a decent block macro, for a fast block/aura cancel.

#showtooltip
/stopcasting
/cancelaura Ice Block
/cast Ice Block


Other than that I can't really come to think of anything mage specific except for r1 spells, which you already covered. Most other stuff is fairly general. Hope this is what you're looking for, and if not then ask away.

Oh, when it comes to target modifiers in macros, you can't use @ in tbc. You'll have to use target= instead.
:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

Don't you have better things to do in your life? Seriously, get a life. Seems like you don't spend much time on computer :D Never seen so addicted nerd before.
Cube
Posts: 2551

Re: Rerolling.

Post by Cube »

Binds requires effort))))
Balls, Cube, Deems, Google [Bot]
QuantumVoid
Posts: 183
Location: Under a Boat by the River

Re: Rerolling.

Post by QuantumVoid »

Laati wrote::DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

Don't you have better things to do in your life? Seriously, get a life. Seems like you don't spend much time on computer :D Never seen so addicted nerd before.
Says the retarded dumbfuck who has spent hours creating fail-troll essays on SF Forums.
ZatYo
Donor
Donor
Posts: 785

Re: Rerolling.

Post by ZatYo »

master one class very very well and then learning the rest becomes alot easier... after playing only 1 class for almost 2 years I needed a month or two to become r1 material on SF with a class I haven't touched before. Learning a new class makes you better with all the other classes that you play as well like once you master one 2v2 comb facing it becomes alot easier so I dont know just play everything, even tho it's hard to maintain good form on every class at the same time.
Cube
Posts: 2551

Re: Rerolling.

Post by Cube »

ZatYo wrote:master one class very very well and then learning the rest becomes alot easier... after playing only 1 class for almost 2 years I needed a month or two to become r1 material on SF with a class I haven't touched before. Learning a new class makes you better with all the other classes that you play as well like once you master one 2v2 comb facing it becomes alot easier so I dont know just play everything, even tho it's hard to maintain good form on every class at the same time.
Pretty much this. If you know the game well, and you know the basis for all classes, you shouldn't have any trouble rerolling as long as you have the patience to be meh for a little while.
Balls, Cube, Deems, Google [Bot]
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