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Deems wrote:It should be as flat as possible so there wont be those REALLY annoying small hills that still work as LoS
We would need to check that there are no los problems in the particular zones, I suppose these are just preliminary options.
The problem with indoor zones is that they would need to be modified to being an outdoor zone so that abilities such as travel form and entrangling roots could be used. I have not checked to see if this is possible (although I assume it is).
Deems wrote:It should be as flat as possible so there wont be those REALLY annoying small hills that still work as LoS
Yeah, agreed. That's why I posted Mulgore up there. I think the only problem with the current suggestions is that they're a little too "busy" as in there are too many places to hide or when packed it might be a little hard to find a good dueling spot. As long as the area isn't dark and gloomy I would be happy though. ^_^
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
Xaru wrote:
Yeah, agreed. That's why I posted Mulgore up there. I think the only problem with the current suggestions is that they're a little too "busy" as in there are too many places to hide or when packed it might be a little hard to find a good dueling spot. As long as the area isn't dark and gloomy I would be happy though. ^_^
I guess I have a bias towards the gloomy/atmospheric locations. But in the end of the day the decision is one for the community not just me.