Priority above others.

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Mynce
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Priority above others.

Post by Mynce »

so lately there are some serious flaws that are gamebreakin to the serv and i seriously hope these
will get fixed fast since it doesnt give more advanced classes like paladin/lock/hunt basicly no chance.

1: Chain lightning

This one is pretty known.
now lets look at the spell itself first.
Image

now notice how it says affects total of 3 targets.
it does NOT work like that on this serv.
no, here it stacks up to as many ppl as possible in a grouphug.
also it is possible to hit the first target, miss the second, and it continue to hit the third target.
but this also does not appear to be workin properly on Smolderforge.
this is a serious gamebreaking flaw and needs to be looked at fast since
shamans can reduce there cast to 1 second due to full swp gear which leads me to another thing.

2: Sunflare

Ok so when lookin at our donation list its nice to see that Golden staff of sin'dorei, the hammer of sanctification and Hand of deceiver are on there.
but why not Sunflare? i mean it has the same value for casters as hammer of sanc has for healers.
it really is ridiculous not it among there and should be added to the list
either that or add it all to the swp vender but im in all for putting it on the donations list instead of vice versa.

3: Dual wield bug

Thanks to exsurgo's testing he has shown to us that there IS something wrong with the melee classes on this server.
i wont go to deep into details they can be found here.
http://www.smolderforge.com/forums/post ... =9&p=49998

4: Pets

This is a bug thats been here on SF for quite a long time.
Pets are being 2 shot in bg's if not, 1 shotted. and sure its plausible when it happens because of a full swp geared charr
but its ridiculous when this happens by a player wearing full s2.
is it there armor thats bugged? there spell scalin? or there hp ?
i dont know but something IS broken about it
picture a demonology lock with his fellgaurd.
if the fell gaurd gets 2-3 shotted every 5min in a bg
then the demo lock has 0% survivability
therefore breakin an ENTIRE spec on this server.
not only that but pets also randomly run away if you click on follow they are supposed to follow for as long as you please dependin on your pet stance etcetera.

5: Combat Bug

The most annoying one of all
imagine playing AB , EOTS or in worst cases AV.
now imagine doing that WHOLE bg walkin.
i think you get where im going to.

so to sum it all up it in a short lis is as following

1: Fix chain lightning's target jump limit to 3 and spell hit of this spell.
2: Remove Sunflare from the vendor and add it to donation.
3: Seriously take a look at the DWB (Dual wieldin bug.)
4: Try to do something about pets dying so fast (increase its armor/ health?)
5: do something about the combat bug ( make you automaticly leave combat after 5 seconds of
direct hit spells?)

Image
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Exsurgo
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Re: Priority above others.

Post by Exsurgo »

I agree with most of these. However I think that with the recent patch increasing pet hp and armour they are now more in line with what they were like in retail so progress has definitely been made here. Their damage however feels too low but I have not been able to confirm this.

I also think the POM-Lifebloom-Earthshield while under MS effects is very serioius and should be included here. I am also testing another bug currently. I believe warriors and bear form druids are generating approximately 2x more rage from taking damage than they should be, however I will not report this officially until my testing is finished.

The bugged troll racial shadowguard and inner fire stacks being eaten up while shielded is very annoying also.
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Cube
Posts: 2551

Re: Priority above others.

Post by Cube »

Exsurgo wrote:The bugged troll racial shadowguard and inner fire stacks being eaten up while shielded is very annoying also.
Goes for pom as well, if it hasn't been fixed.
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Retrobution
Posts: 180

Re: Priority above others.

Post by Retrobution »

One problem, Dual wield is not fucked I should know its all i rock in pvp and pve, I have 20% hit in pve gear (with talents) and i have 7% miss chance, acceptable and 100% garenteed to happen on a L73 boss mob.

now with pvp, 5% hit Vrs level 70 target dummy auto attacking you should have 19% miss chance yes, but do the tests correctly, if i log on and stood there for 60 mins and auto attacked the dummy it would show the correct out come, But for some reason you or anyone else negates the fact that you actually have to put time and effort in to testing this crap but you do not you spend 10 15 maybe 25 mins on actually testing now i do think hit rating is broken in pvp for all fucking classes, not just Dual wielding classes and that problem stems from the DB and other stuff...

Also Rogues and Enh shammys Suck...Fury warriors all the way.
Henhouse wrote:
Retrobution wrote:
Henhouse wrote:Has been fixed.

Essentially we accidentally made it so BGs/Instances forgot how to count. That's why the buffs never went away and you could never do anything timed, or calculated.

So basically you set there nationality to Iran?
LOL!
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Exsurgo
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Re: Priority above others.

Post by Exsurgo »

Trust me, I spent about 35 minutes solid testing, and thousands of hits, maybe tens of thousands. It is currently broken on target dummies and on players, and I suspect on everything else too. I have posted screenshots of logs, if you want to refute my findings then post yours.
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Cube
Posts: 2551

Re: Priority above others.

Post by Cube »

Retrobution wrote:One problem, Dual wield is not fucked I should know its all i rock in pvp and pve, I have 20% hit in pve gear (with talents) and i have 7% miss chance, acceptable and 100% garenteed to happen on a L73 boss mob.

now with pvp, 5% hit Vrs level 70 target dummy auto attacking you should have 19% miss chance yes, but do the tests correctly, if i log on and stood there for 60 mins and auto attacked the dummy it would show the correct out come, But for some reason you or anyone else negates the fact that you actually have to put time and effort in to testing this crap but you do not you spend 10 15 maybe 25 mins on actually testing now i do think hit rating is broken in pvp for all fucking classes, not just Dual wielding classes and that problem stems from the DB and other stuff...

Also Rogues and Enh shammys Suck...Fury warriors all the way.
Wtf are you on about?
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Imperium
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Re: Priority above others.

Post by Imperium »

Mynce wrote:so lately there are some serious flaws that are gamebreakin to the serv and i seriously hope these
will get fixed fast since it doesnt give more advanced classes like paladin/lock/hunt basicly no chance.

1: Chain lightning

This one is pretty known.
now lets look at the spell itself first.
Image

now notice how it says affects total of 3 targets.
it does NOT work like that on this serv.
no, here it stacks up to as many ppl as possible in a grouphug.
also it is possible to hit the first target, miss the second, and it continue to hit the third target.
but this also does not appear to be workin properly on Smolderforge.
this is a serious gamebreaking flaw and needs to be looked at fast since
shamans can reduce there cast to 1 second due to full swp gear which leads me to another thing.

]
gonna ignore everything else you said because lightning overload procs on chain lightning which in turn re casts the spell, because its an exact copy of said spell.
even if you cast it on one person, if lightning overload procs, youll get hit twice. maybe more if it procs off itself.

ignored your other quotes sorry
Mynce
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Posts: 1360

Re: Priority above others.

Post by Mynce »

looking at how you can rack to 6-8 enemys in 1 attack is pretty fucking ridiculous imo. lightning overload or not, it shouldnt be that fucking op.
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Imperium
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Re: Priority above others.

Post by Imperium »

it is.

anyways.
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Outskilled
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Re: Priority above others.

Post by Outskilled »

while on the subject of bugs. warrior rage even though qq'd about 9000 times is fucked on the formula of rage return vs plate. even with anger management vs plate your getting 5-9 rage a white hit, tough titty if your sweeping strike spec yea its bene looked at in the past but it was not given the treatment it needed for proof of a one to a better word watch klindas tbc videos in the clips vs plate i.e him soloing holy paladins as sweeping strike spec the rage problems are not there. on smolderforge you have to choose to either keep ms up or pummel becuase you dont have enough rage to do both,

tl;dr rage as ss spec warrior.
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