rogue and mage nerf?
-
- Donor
- Posts: 334
rogue and mage nerf?
so wat is blizzard trying to say?
stop the rogue mage teams ooor respec rogues and respec mages?
oorr are they trying to say, we wanna f*** with u guys as much as we can until season 6 :P
stop the rogue mage teams ooor respec rogues and respec mages?
oorr are they trying to say, we wanna f*** with u guys as much as we can until season 6 :P
Its Fluckadinz!
-
- Donor
- Posts: 51
Re: rogue and mage nerf?
Mutilate getting nerfed to the ground,but they might buff combat more in 3.1.0 and make it vialable for PvP,was reading on WoM that the AR/prep might be coming back,not couse Prep will reset AR,but couse AR's cooldown will be down to 2 minutes(With the glyph).
Uhh so yea idk why blizzard doesnt do something about paladins and deathknights,arena is so unbalanced its dumb.
Uhh so yea idk why blizzard doesnt do something about paladins and deathknights,arena is so unbalanced its dumb.
GuildMaster of <TEAM JESUS>
Re: rogue and mage nerf?
IMO Mages should have been left, Rogues needed nerfed
-
- Donor
- Posts: 51
Re: rogue and mage nerf?
That might be dumbest fucking thing written on these forums.
Sorry,Skriot.
Sorry,Skriot.
GuildMaster of <TEAM JESUS>
Re: rogue and mage nerf?
ok, let me break it down to you. this is season 5 pvp in a nutshell:

in conclusion;
Nerf nuke
buff paper
everyone needs a mushroom at one time to ensure a good trip
scissor is ok
and throw rock through a window, all its good for

in conclusion;
Nerf nuke
buff paper
everyone needs a mushroom at one time to ensure a good trip
scissor is ok
and throw rock through a window, all its good for
Re: rogue and mage nerf?
I'm pretty sure that is almost a complete copy off of "World Of Roguecraft". The mushroom was the dead giveaway for me.
Administrator - Forum Lurker / Heavyweight World Champ
- Co-Founder
- Co-Founder
Re: rogue and mage nerf?
* Hunger for Blood (Assassination): Now increases damage 5% per stack, (up from 3%.)
* Mind Numbing Poison now reduces cast time by 30%, down from 60%.
* Mutilate damage will now do 20% increased damage against poisoned targets, down from 50%.
* Slice and Dice: This ability now increases melee attack speed by 40%, up from 30%.
Nerfing one,buffing other,doesn't matter for me...
On other note..
Priest
* Inner Fire duration has been increased to 30 minutes and can no longer dispelled.
* Mind Numbing Poison now reduces cast time by 30%, down from 60%.
* Mutilate damage will now do 20% increased damage against poisoned targets, down from 50%.
* Slice and Dice: This ability now increases melee attack speed by 40%, up from 30%.
Nerfing one,buffing other,doesn't matter for me...
On other note..
Priest
* Inner Fire duration has been increased to 30 minutes and can no longer dispelled.
Who is online
Users browsing this forum: No registered users and 1 guest