Thoughts on Multiboxing (community discussion)

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Aegrotatio
Posts: 230

Re: Thoughts on Multiboxing (community discussion)

Post by Aegrotatio »

Riski, I agree with what you're saying, <Party A> only defends <Party B>, but when <Party A> is ruining the experience of <Party B> then there's a problem. I don't think it's valid to place multiboxers a party though. As far as I see it, it's cheating. If you wanna break up to definitions it really is. When you google "Define cheating", as I did, the first thing that comes up is:
1. Act dishonestly or unfairly in order to gain an advantage, esp. in a game or examination: "she cheats at cards".
When <Real Person A> multiboxes, he gains a unfair advantage over <Real Person B>.

So I think that when you say
Not being fair would be punishing multiboxers because there are less of them.
, I don't think they're valid as a party. I mean, we ban factionhackers, why? It's either because one, they're hacking the system and we just don't want them poking around in our backdoors so to speak, or two, because they're gaining a unfair advantage to kill players of the same faction.

(this next bit is just philosophical and isn't really related to multiboxing)
Also Riski, while it's unfair to punish the minority, you do need to cater to the needs of the majority first, lest you alienate them. The majority is... Well it's the majority. Do you see what I'm getting at?
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Riski
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Re: Thoughts on Multiboxing (community discussion)

Post by Riski »

I understand exactly what you're saying, and you have many good points. However, one of the huge advantages to multiboxers is that it was allowed retail. That is something I myself dispute in fairness but its a fact that explains why we treat factionhackers differently. Gaining unfair advantages that were not allowed in retail are generally not allowed here, but multiboxing was allowed so we have to consider that as well.

On the other note, the situation of minority vs majority isn't just about this situation. It pertains to the entire population in countless of other issues. We can't simple say sometimes majority wins because within the majority of people that don't like multiboxers there are many other groups of minorities on countless of other opinions about the server. Now we've got a handful of other issues to address when the majority wants their way. So we are forced to deal with strict facts to decide what is most fair, but since both sides have very good arguments it makes making a decision that allows everyone to be happy very hard to achieve. That's why this issue has yet to receive a final decision.
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fef
Posts: 1

Re: Thoughts on Multiboxing (community discussion)

Post by fef »

what about people multi boxing in bgs with naked characters or afking or win trading? there are certain horde guilds in the tbc server that hk farm multi boxed characters
the only reason blizz allowed multiboxing was because you had to pay for more accounts, each account was $15 extra every month
Aegrotatio
Posts: 230

Re: Thoughts on Multiboxing (community discussion)

Post by Aegrotatio »

only reason blizz allowed multiboxing was because you had to pay for more accounts, each account was $15 extra every month
^ Fact.
"You're a pro, or you're a noob, that's life" -Athene
Pallyofhell
Posts: 371

Re: Thoughts on Multiboxing (community discussion)

Post by Pallyofhell »

ya i see ppl multiboxxing with a naked char and que for a bg to get them going.
EPEEN TOO STRONK!
Falk
Posts: 8

Re: Thoughts on Multiboxing (community discussion)

Post by Falk »

i think that there is a big difference between a multiboxer and 5 individual characters with 5 individual gamers behind them. when i stand in front of a multiboxer and he starts to cast, all 5 shamans start to cast at the same time. so i get 5 bolts with no time between to heal or something. instant dead. when there are 5 different guys attacking me it will never ever be exactly the same time, they start to cast AND it would never be 5 shamans doin that.
in my eyes thats the important difference. if you dont have fear or something to split the grp, you just die and thats no fun and also there is no skill needed, just lame. the only guy having fun in that moment is the multiboxer.

so in my opinion you should ban multiboxers after 1-2 warnings
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Firstaidkit
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Re: Thoughts on Multiboxing (community discussion)

Post by Firstaidkit »

The only one who is actually good at multiboxing is: Stina(s). And he is also beatable, beated him lots of times. I don't think this should be banned he donated like 10 shaman's and it is easy money to keep the server up. (Yes, money the same reason why it is allowed on retail!)

Also when you loot the corpses of the multiboxer you will force they're respawn so if you just loot like 2 out of 5 of his corpses they will spawn on different graveyards which will fuck him up since he needs to regroup his shammy's and that will cost him a lot of time especially in AV.
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Mcrofl
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Re: Thoughts on Multiboxing (community discussion)

Post by Mcrofl »

Firstaidkit wrote:Also when you loot the corpses of the multiboxer you will force they're respawn so if you just loot like 2 out of 5 of his corpses they will spawn on different graveyards which will fuck him up since he needs to regroup his shammy's and that will cost him a lot of time especially in AV.
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Sandero
Posts: 41

Re: Thoughts on Multiboxing (community discussion)

Post by Sandero »

I dont think its a big problem here because u actually dont face them all too often (there arent many multiboxers).
also if its a fight with 5 players vs a multiboxer with 5 characters, the 5 players will most likely win. (even 2 are enough to beat them if theyve got cc).
and +1 for supporting the server :)
Aegrotatio
Posts: 230

Re: Thoughts on Multiboxing (community discussion)

Post by Aegrotatio »

Sandero wrote:I dont think its a big problem here because u actually dont face them all too often (there arent many multiboxers).
also if its a fight with 5 players vs a multiboxer with 5 characters, the 5 players will most likely win. (even 2 are enough to beat them if theyve got cc).
and +1 for supporting the server :)
*Sigh* The problem is 1 player Vs. 1 Multibox. That's the problem. 5 players would toss a multiboxer. 2 players would toss a multiboxer.
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