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Server Updates 5.1

Posted: 30 Aug 2010, 03:53
by Henhouse
Smolderforge Server Updates 5.1
Remember to CLEAR YOUR CACHE!

General:
  • The battleground system has been revamped, just checkout the battlemasters area. Horde and Alliance can queue from the same battlemaster. These battlemasters will rotate each hour.
  • The Warden system has been reprogrammed into OregonCore. With no more of that extremely annoying wall-walking glitch protection. -- However if population increases exponentially and so does our staff (if we have a 24/7 staff) I plan to maybe remove this.
  • We now have voting for 2.4.3! Vote and get Badges of Justice per vote.
  • There is now Season 4 vendors in the mall.
  • Eye of the Storm is now in the Battleground rotation!
  • Hyjal, strictly limited to 1 hour per 3 hours.
  • Stormwind Vault has been closed.
  • Scarlet Citadel down drops Tier 6 weapons and offsets.
  • Zul'Aman, has been worked on by us and revamped so that most all Sunwell items (not limited to the ones only in Scarlet Citadel previously) will drop. Better loot is obtainable if you save the person within the sacrifice timer.
  • A free barbershop has been added to the mall, near the combat dummies.
Other
  • At the beginning of a duel, player's cooldowns will reset according to the arena's reset cooldowns list, full HP and Mana will be restored.
  • Teleport to Stormwind Vault removed.
  • Due to (probably people from jealous private servers) hackers faction hacking and mind controlling the NPCs around the mall into the ocean, etc. I've now made all NPCs in the mall completely immune to these attempts.
  • All Call to Arms:, Honor of, quests have been changed so reward honor points for purchasing a few Season 3 gear pieces with the new system.
  • Attunement from Storwmind Vault is no longer needed to enter Scarlet Citadel.
  • Live Hard, Die with a Vengeance quest from Scarlet Citadel has been modified to not mention Stormwind Vault, but Naxxramas now.
  • Moonwells have been restored.
  • Potions mana and heatlh now stack in stacks of 20.
  • Chastise is on the priest trainer for Dwarfs and working.
  • You can no longer buy Sunmotes from the mall, they will drop in Zul'Aman off bosses.
  • Every outdoor PvP area (expect for Halaa) works 100% now.
  • Quel'Danas PvP has been disabled again due to it being abused.
Bug Fixes
  • Talent inspecting has been fixed.
  • Dispel Magic now brings the player into combat upon cast.
  • Molten Armor no longer causes random damage when attacking a fellow Mage with the buff.
  • Ruthlessness has been fixed.

Re: Server Updates 5.1

Posted: 31 Aug 2010, 02:25
by Avronax
Henhouse wrote: Moonwells have been restored.

What does that mean?

Re: Server Updates 5.1

Posted: 31 Aug 2010, 02:37
by Henhouse
Avronax wrote:
Henhouse wrote: Moonwells have been restored.

What does that mean?
They are invisible game objects spawned inside the moonwells around the world and when we switched to OregonCore in June they were one of the many game objects deleted so I had to restore them.

Re: Server Updates 5.1

Posted: 03 Sep 2010, 06:28
by Sailown234
Live Hard, Die with a Vengeance quest from Scarlet Citadel has been modified to not mention Stormwind Vault, but Naxxramas now.
does it matter? or....are you planning to modify naxxramas? =D

Re: Server Updates 5.1

Posted: 03 Sep 2010, 06:32
by Henhouse
sailown234 wrote:
Live Hard, Die with a Vengeance quest from Scarlet Citadel has been modified to not mention Stormwind Vault, but Naxxramas now.
does it matter? or....are you planning to modify naxxramas? =D
It's not a big deal I just didn't want new player (who actually read the quest) to wonder what the vaults referred to when Naxxramas is where Mograine originally comes from.