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Smolderforge Server Updates 4.3 It is severely suggested that you delete your WoW Cache folder to prevent any non-updated changes on your client.
General:
Smolderforge has moved to a 100Mbit (2x)Quad-Core Intel XEON server! Please thank all the donors who helped make this possible!
The mall has been dramatically revamped adding more theme and sorting vendors by relevance. It's also been more spread out for people to move around easier.
Arena Season 8 has begun!
The battlemasters have been moved out of Silithus to Stormwind and Thunder Bluff for their appropriate factions. Arena queuing will still be possible in the mall, but is also available at the cities.
Hard-coded graveyards have been added into the game for when you die in Hyjal and Scarlet Citadel.
A server-wide LFG channel has been added. If it is beginning to be misused, spamming, flaming, etc., we will close it.
Ring vendors have been merged together.
Crossbow and Bow vendors have been merged together.
Alterac Valley is back, but only from 11AM to 2PM (server time). Nothing will close when AV opens but it will be announced that it is available for play.
Other
Corpses no longer appear when someone dies, this will help with people's FPS in PvP zones.
If you die in an area with a custom graveyard, you will receive no durability decreases.
Powerful elite guards now protect the Horde & Alliance graveyards in Hyjal to prevent corpse camping.
Players now will be instantly teleported to the mall upon new character creation.
Tier 1-4, Dungeon Sets 1-3 have all been moved to Hall of Legends(for Horde) and Champions' Hall(for Alliance).
DPS targets have been added to the second island part of the mall.
Scarlet Citadel loot-boss has had it's health and damage lowered drastically.
When you queue for a battleground your chat screen will show you how many people are queued, and how many people until the game can start.
Vendors in the mall have had many items added/removed or with badge purchases to be equivalent to the S2 and T5 you can start with.
The mall has been dramatically revamped adding more theme and sorting vendors by relevance. It's also been more spread out for people to move around easier.
Yay. So bad I'm on holidays, I want to see peoples opinions.
Henhouse wrote:
[*]Corpses no longer appear when someone dies, this will help with people's FPS in PvP zones.
[/list]
Question here. What about Cannibalize. Is it still working or what is happening?
Overall a great update and I'm glad to have been a (very small) part in it :).
Smoke
Smoke - Resto Shaman, Tauren
Racialabuse - Arms Warrior, Gnome
Otherside - ShS Rogue, Human Smokes Smoking Suggestions
"A person who never made a mistake never tried anything new." Albert Einstein
Scarlet Citadel has been fixed to prevent exploiting the loot room. All NPCs will be able to detect stealthed players, the loot boss has had it's health/damage increased.
Broken doors have been removed from Stormwind Vault.
An NPC will be able to remove your combat from the DPS targets now. Simply right-click them to have it instantly removed.
Hyjal is now on a 24-hour timer system. (His new gossip text will be coming soon!)
Removed weapons/misc items are returning to the vendors, slowly and surely, please be patient.
Other
A hardcoded graveyard has been added to the mall so you do not see corpses there and for people dying by logged in combat.
Eviscerate has been fixed. It will be dealing damage correctly by aura stacks.
Reported problems with dodge seem to be fixed.
We're still actively looking into a fix for the Charge/Intercept bugs, please be patient while we locate the source of the problem.
Administrator - Project Lead / Server Management / Core Development