Smolderforge 3.1.3 PTR (Public Test Realm)

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Henhouse
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Re: Smolderforge 3.1.3 PTR (Public Test Realm)

Post by Henhouse »

Guys, it's very nice that you are reported these spell bugs to us. The reason we made the list was so that we could warn people before the PTR opened that indeed, some spells were not working, and it served it's purpose.

Since the PTR is closed, that means the database has been completed. We are only responsible for the data in the database, not spells. Many, many people seem to not understand that. MaNGOS programs the spells, it's not something you add like math and tell a GM to fix his math in order for the spell to work.

For you to tell us to fix spells is like me telling you to learn Chinese, write an epic best-seller novel in Chinese. That would be PRETTY hard right? It's the same here. I do not know how to program in C++, to learn would takes years. Before I ran a game server I was a web designer, I only know those languages, not objective-oriented languages. So I do apologize there is no easy button but this is the way it is.

However, looking at the good side to this, MaNGOS is currently working on the server very hard. They are fixing new stuff all the time! We've updated the core twice in the PTR testing period and several spells were fixed then. This stuff just takes time. And hey, it's isn't retail, if you're playing on the server because you don't like retail, why are you playing here? If stuff doesn't work pretend it's like a patch note and that ability was removed, because that would make it unique and not like retail.

No private server will ever, ever 100% run and preform exactly like Blizzard's. These are re-written and data-collected servers built by people not even affiliated by Blizzard.
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