New bugs

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Madbonkis
Posts: 25

Re: New bugs

Post by Madbonkis »

New bugs . Grounding have stopped to eat Frozen trap worked fine few weeks back , and in 3v3 some times the third player cant be buffed or Dispelled ;) hope you fix it before season ends :O

Edit i hope you find time too fix the "warrior intervene bug soon , realy annoying it don't prevent zap on Smolderforge"
Paniz
Posts: 177

Re: New bugs

Post by Paniz »

intervene works correctly, it does redirects sap. the only problem with intervene is that after redirecting attack - intervene buff doesn't fades. you think intervene is still there but it already redirected one attack and that's why you get sapped.
Kez
Posts: 127

Re: New bugs

Post by Kez »

Paniz for #gm2k16
Kez loves Rule <3
Paniz
Posts: 177

Re: New bugs

Post by Paniz »

Kez wrote:Paniz for #gm2k16
no wai!
ZatYo
Donor
Donor
Posts: 785

Re: New bugs

Post by ZatYo »

this is like first time i see where paniz is right
teitei
Posts: 74

Re: New bugs

Post by teitei »

omg paniz
Madbonkis
Posts: 25

Re: New bugs

Post by Madbonkis »

Paniz 8 hours ago

intervene works correctly, it does redirects sap. the only problem with intervene is that after redirecting attack - intervene buff doesn't fades. you think intervene is still there but it already redirected one attack and that's why you get sapped.

Well im talking about zap from blind . if i where hit before the zap i would been in combat
Paniz
Posts: 177

Re: New bugs

Post by Paniz »

Madbonkis wrote:Well im talking about zap from blind . if i where hit before the zap i would been in combat
no, you wouldn't, attack goes into the warrior and he will be in combat => you can be sapped. it's a common tactic, you use throw to get rid of intervene and then vanish-sap. working as intended.
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