Question for Henhouse

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Aegrotatio
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Question for Henhouse

Post by Aegrotatio »

They are invisible game objects spawned inside the moonwells around the world and when we switched to OregonCore in June they were one of the many game objects deleted so I had to restore them.
This was from the locked news topic "Server Updates 5.1"

Most of the bugs reports... actually I think all of them... Were missing objects? May I ask why they were removed? Could you please maybe restore a few/some/all of them?
"You're a pro, or you're a noob, that's life" -Athene
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Henhouse
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Re: Question for Henhouse

Post by Henhouse »

It took us 3 months to switch to OregonCore. Every weekend we would do tests, I would spend a while converting the characters to OregonCore structure from MaNGOS and already had an Oregon world database of SF ready to go. Every weekend we'd have to revert, unsuccessful at figuring out what was crashing the core every ~10 minutes. It made no sense.

I began to work with stfx, the main developer at Oregon at the time to figure out what was causing them, he gave be a few things to try, but still nothing worked. Eventually he suggested despawning all creatures in the world. So we did a test with that, spamming server announcements telling players to please remain calm we're doing testing. Within about 10 minutes the server crashed. I alerted stfx it was not creatures. So I decided to try deleting all spawned gameobjects. Server came up and I went around spawning portals quickly so people didn't freak out and once again spamming server announcements regarding why there was no gameobjects.

We got over 1.5+ hours uptime before I finally declared it stabled and that we'd discovered the problem. That night we finally went to OregonCore and I spent the night coping gameobjects we needed (mall, Hyjal, SWV & SC, etc, etc).


So that's why there is missing gameobjects everywhere. It's been a goal of mine to eventually switch to the newest OregonDatabase. However this would involve hours and hours and hours of work of me manually transferring each vendor one by one by one and trying to remember all the modifications I've made that we still need after 2+ years. So I'm not too excited to get started on it.
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Aegrotatio
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Re: Question for Henhouse

Post by Aegrotatio »

Ah. I understand now. Thank you for taking the time to spell all that out for me. Should I stop filing bug reports then? Should I continue and simplify them? Like just say "(questname) missing object, tbc realm (object name)"? I'd be happy to keep filling them out, I put as much detail as possible in them? Whatever I can do to help.
"You're a pro, or you're a noob, that's life" -Athene
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Henhouse
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Re: Question for Henhouse

Post by Henhouse »

Yeah that would probably be good, there is already one of you bug reports I restored the game object on. I forget which one it was though. I'll respond to it later and close it.
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Aegrotatio
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Re: Question for Henhouse

Post by Aegrotatio »

Alright, thanks :D

Progress = ftw
"You're a pro, or you're a noob, that's life" -Athene
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