Resilience mechanic
Resilience mechanic
Is it possible to adjust the resilience to work just like on WotLK? Now that the server policy is to reduce the burst damage, I think it will be reasonable to adjust how resilience work atm.
Re: Resilience mechanic
Totally :DApuclevercow wrote:We can't get one shotted anymore. Resi is fine as it is.
Re: Resilience mechanic
Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.Cube wrote:And then there's druids.
- Apuclevercow
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Re: Resilience mechanic
Resto druid is op, but yet if you get killed by a rdruid you must be pretty bad. I mean, kill him or just run away if you see that you can't.fiyah wrote:Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.Cube wrote:And then there's druids.
ah
Re: Resilience mechanic
Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).fiyah wrote: Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.
I may be wrong ,I have just read your phrase.
No hate. Peace
Re: Resilience mechanic
You're pretty much spot on.Proudmore wrote:Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).
Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.
I may be wrong ,I have just read your phrase.
No hate. Peace
Balls, Cube, Deems, Google [Bot]
Re: Resilience mechanic
In WotLK Resilience gives damage reduction from all sources. Warth spamming or cyclon/starfire wouldnt cause u the same ammount they are causing atm. Healing wont change. Druids are just an example, but a healing class shouldn't do that much damage like right now.Proudmore wrote:Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).fiyah wrote: Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.
I may be wrong ,I have just read your phrase.
No hate. Peace
Last edited by fiyah on 05 Feb 2015, 15:47, edited 1 time in total.
Re: Resilience mechanic
Which is why rdruids would be quite hard to kill.fiyah wrote:In WotLK Resilience gives damage reduction from all sorurces.
Balls, Cube, Deems, Google [Bot]
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