Resilience mechanic

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fiyah
Posts: 60

Resilience mechanic

Post by fiyah »

Is it possible to adjust the resilience to work just like on WotLK? Now that the server policy is to reduce the burst damage, I think it will be reasonable to adjust how resilience work atm.
Cube
Posts: 2551

Re: Resilience mechanic

Post by Cube »

And then there's druids.
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Apuclevercow
Posts: 1349

Re: Resilience mechanic

Post by Apuclevercow »

We can't get one shotted anymore. Resi is fine as it is.
ah
Hartun
Posts: 776

Re: Resilience mechanic

Post by Hartun »

Apuclevercow wrote:We can't get one shotted anymore. Resi is fine as it is.
Totally :D
fiyah
Posts: 60

Re: Resilience mechanic

Post by fiyah »

Cube wrote:And then there's druids.
Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
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Apuclevercow
Posts: 1349

Re: Resilience mechanic

Post by Apuclevercow »

fiyah wrote:
Cube wrote:And then there's druids.
Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
Resto druid is op, but yet if you get killed by a rdruid you must be pretty bad. I mean, kill him or just run away if you see that you can't.
ah
Proudmore
Posts: 73

Re: Resilience mechanic

Post by Proudmore »

fiyah wrote: Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).

Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.


I may be wrong ,I have just read your phrase.
No hate. Peace
Cube
Posts: 2551

Re: Resilience mechanic

Post by Cube »

Proudmore wrote:Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).

Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.


I may be wrong ,I have just read your phrase.
No hate. Peace
You're pretty much spot on.
Balls, Cube, Deems, Google [Bot]
fiyah
Posts: 60

Re: Resilience mechanic

Post by fiyah »

Proudmore wrote:
fiyah wrote: Right now resto druid can kill you easily, with improved resilience he wont do shit on you... just saying.
Wait wait, you mean right now a resto druid can kill you easily but with improved resilence a resto druid won't and is not capable of doing any harm on you( " wont do shit on you " ).

Still cant get it , the idea is that resil is a benefit for resto druids in fight with a dps class , with improved resilence they would be more improved and more op , so how do you imagine killing a resto druid only by having more % to not get crited/ lower % on mana stealing/burning spells and less damage from dots on you.


I may be wrong ,I have just read your phrase.
No hate. Peace
In WotLK Resilience gives damage reduction from all sources. Warth spamming or cyclon/starfire wouldnt cause u the same ammount they are causing atm. Healing wont change. Druids are just an example, but a healing class shouldn't do that much damage like right now.
Last edited by fiyah on 05 Feb 2015, 15:47, edited 1 time in total.
Cube
Posts: 2551

Re: Resilience mechanic

Post by Cube »

fiyah wrote:In WotLK Resilience gives damage reduction from all sorurces.
Which is why rdruids would be quite hard to kill.
Balls, Cube, Deems, Google [Bot]
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