Scarlet Citadel
Posted: 30 Jul 2013, 13:56
Please make Scarlet Citadel more melee-friendly, thanks.
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plz make SC harder, its too easy no matter what class you rollDntryme wrote:Please make Scarlet Citadel more melee-friendly, thanks.
bring in elements that makes mele requiered for raidsDntryme wrote:Well, indeed - that's true.
Although, it's still impossible to get into a raid group as melee.
7700 is far too much, SWP standard was 6200.Exsurgo wrote:As far as I know, the bosses in SC have about 7700 armour, which is within the standard range for end game bosses. We will look into dropping the armour to the caster boss level (~6600 armour), among other changes that should make melee more useful and add some disadvantages to casters.
To be honest, due to blatantly unfair designed boss abilities each boss should be treated as caster, to allow melee fair participation in raid. But also new abilities should be added to make those nasty casters move and think, because right now all they have to do is: get proper spot and spam spells. However, one thing limits adding some more sophisticated abilities - narrow rooms. Only last boss has some space, perhaps Henhouse could think of making halls abit wider?Exsurgo wrote:7700 is the standard warrior boss armour, 6200 is the caster boss armour.