Warglaives of Azzinoth

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Opd
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Warglaives of Azzinoth

Post by Opd »

As Henhouse is reluctant to update Smolderforges core to non-bugged one stating some lame excuses and crying about work of spawning NPCs and saying we can't change cores because TrinityCore is not MaNGOS, some fixes must be made.

At the moment it is near impossible to pressure a restoration druid (or any proper healer) who knows what he is doing when Wound Poison is bugged (10% heal reduction for full stack) and dispel resists are bugged too (not working at all). So, my suggestion is to add Warglaives of Azzinoth AT LEAST to donator vendors so rogues can pressure at least with their damage. You can make class req for glaives rogue (warrior and rogue at the moment) so dual wield warriors won't get overpowered since warriors are fine even without Second Wind but something needs to be done for fix rogues are viability. And this would be probably the simplest.
Optical - Level 70 Undead Rogue

I think im a Priest :o --- waitwut :S
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kekeke leeched from deentyne ^^
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