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Balancing Bg's

Posted: 14 Aug 2009, 13:28
by Folk13
Well this is both a bug (i think) and i suggestion. I know ppl have been talking about this and the lack of alliance is why horde creation was cut off but i think it worked too well.

http://s650.photobucket.com/albums/uu22 ... 071922.jpg

This is a typical BG for me on one of my horde characters.

Now im not sure if this is doable but my suggestion would to have the BG not open till the maximum amount of players for that BG are in the Q. So like wsg wouldnt pop till 10 horde and 10 alliance were in the Q. Dunno it might now work but i figured it was worth throwin it out there.

Re: Balancing Bg's

Posted: 14 Aug 2009, 19:53
by Syvar
Make it that alliance needs 8 people to be in queue and horde needs 3 or something. This might fix the difference. Hence allowing the queue to be longer allowing more alliance to queue and the horde will have less people in. Even with the horde having lots of people the Alliance will have an advantage for a short time if they have 8 people. Maybe some issues with my plan too but just throwing it to the community.

Re: Balancing Bg's

Posted: 14 Aug 2009, 21:22
by Henhouse
I don't set Alliance and Horde, just one field that defines both. If it was 10 required then no BGs would be possible. As soon as there would be 9 players the battleground would end in 2 minutes and 30 seconds.

Now, I'll he glad to open Horse character creations for a while but I am very busy today and can hardly be at a computer.