Re: Feedback
Posted: 24 Apr 2016, 12:39
Let's start with the server type. Instant 70 Fun server. Now, that already can be looked at negatively and positively. Most people who respect the game prefer blizzlike servers, which include the adventures of leveling, making friends along the way, absorbing the vast and enchanting world (of warcraft). Plus you get a sense of accomplishment, a feel of progress. You get more attached to your character as well. Plus there aren't any custom content, items removed etc. The list could go on and on. While on the other side if you start out at 70 the game basically loses most of its content and qualities. Although, I can see that some people like to jump right into action and start out at max level and just focus on end-game content. But I feel like the game loses most of its wonderful elements this way. I do not want to advertise, though there is this one new TBC server coming out soon. It's gonna be blizzlike, no wonder why everyone is so hyped about it. There are some who criticize it for not being true blizzlike, since players will be able to choose whether they want to level up all the way from 1 to 70, or just from 60. That's still blizzlike, because back in the day that's just how it was with the expansion, most people were already 60 from vanilla. So this is completely fine. And I can see why you don't bother with creating a blizzlike server, since it includes fixing almost endless bugs with quests, mechanics etc. So with the Fun server you can skip all that. And you wouldn't even have the resources to do that, form what I can see progress and development wise on the server.
Next point: PayToWin elements. The server needs to be funded from something, that's true, but this P2W nature of the server really ruins it for most people. There are many who believe this server is about one thing, and that is having all these fully geared people who paid 5 bucks for that and that's it. Where's the sense of accomplishment? A game developer would see these problems immediately and would've not implemented it in the first place. Donation could just be about cosmetics, mounts, transmog, pets, and other items, which do not bring real advantage to the buyer. But at this point, I guess there's no going back, it was ruined in the beginning.
So, next point: Development and bugs: I've seen posts about progress on the forum, but if you think about it during these 8 years the server still suffers from major bugs, which completely ruin the experience on the server. Pet's follow function is messed up, they lose track of the player in under seconds, and just keep standing in one place. And their stances are messed up as well, not really being passive/aggressive/defensive. Plus hunter pets don't have abilities/talent trees. Just, what the hell. Battlegrounds: Why the F is there phasing in a goddamn battleground? Is the server really that bad? Geez. You can't even see what's happening at the nearby objective/base for example in Arathi Basin or Eye of the Storm. Plus players' movements freeze, they keep running in one place. Sometimes they completely bug out, and they just stand there like NPCs, pets do this too many times. The icons on the map get refreshed extremely infrequently- again, making it hard to keep up with what's happening in the battleground, and where you should give your aid for example.
The next thing is: Lag, lagspikes, client side freezes. Before you say anything, I have a 120MB/s connection, plus I'm form EU, So the problem is obviously server side. This, among many others things I've mentioned ruins the PvP the most. It happens even in arenas.
Let's continue with the community aspect. I think this is pretty obvious for anyone who has been in LookingForGroup for even just a few minutes. The community is extremely toxic. People with terrible grammar harassing others, cursing them with no actual content in their message, others are bragging about their worthless achievements in arenas on this server. There are guilds with full donors who farm battlegrounds and ruin everything for the opposite team, and all they had to do was donate.
There are some really great features on the server though: Transmog, Auto equip/enchant, Phasing out in the duel zone - i really like this one, dailies etc.
So in conclusion, It's important to note the direction the server has chosen. It may not be the best, hell not even good, but that's what it is. The reason why it's getting players is because of two other private servers, which I don't want to name, one just got shut down, the other was just about to launch.
There are some good improvements in the changelog, but for 8 years, that's almost nothing.
I also wonder if admins,GMs are playing on the server, you know to test stuff out, to see what's up. Because then they would see all the problems and bugs, which ruin the pvp, and ultimately the server. To improve funds should actually go towards getting new staff members for example, developers, who would fix bugs, upgrading the server.
I just thought it would be important to see crucial failures regarding the server. Most of it probably will not get fixed, but hey, at least we know what's wrong, right?
Next point: PayToWin elements. The server needs to be funded from something, that's true, but this P2W nature of the server really ruins it for most people. There are many who believe this server is about one thing, and that is having all these fully geared people who paid 5 bucks for that and that's it. Where's the sense of accomplishment? A game developer would see these problems immediately and would've not implemented it in the first place. Donation could just be about cosmetics, mounts, transmog, pets, and other items, which do not bring real advantage to the buyer. But at this point, I guess there's no going back, it was ruined in the beginning.
So, next point: Development and bugs: I've seen posts about progress on the forum, but if you think about it during these 8 years the server still suffers from major bugs, which completely ruin the experience on the server. Pet's follow function is messed up, they lose track of the player in under seconds, and just keep standing in one place. And their stances are messed up as well, not really being passive/aggressive/defensive. Plus hunter pets don't have abilities/talent trees. Just, what the hell. Battlegrounds: Why the F is there phasing in a goddamn battleground? Is the server really that bad? Geez. You can't even see what's happening at the nearby objective/base for example in Arathi Basin or Eye of the Storm. Plus players' movements freeze, they keep running in one place. Sometimes they completely bug out, and they just stand there like NPCs, pets do this too many times. The icons on the map get refreshed extremely infrequently- again, making it hard to keep up with what's happening in the battleground, and where you should give your aid for example.
The next thing is: Lag, lagspikes, client side freezes. Before you say anything, I have a 120MB/s connection, plus I'm form EU, So the problem is obviously server side. This, among many others things I've mentioned ruins the PvP the most. It happens even in arenas.
Let's continue with the community aspect. I think this is pretty obvious for anyone who has been in LookingForGroup for even just a few minutes. The community is extremely toxic. People with terrible grammar harassing others, cursing them with no actual content in their message, others are bragging about their worthless achievements in arenas on this server. There are guilds with full donors who farm battlegrounds and ruin everything for the opposite team, and all they had to do was donate.
There are some really great features on the server though: Transmog, Auto equip/enchant, Phasing out in the duel zone - i really like this one, dailies etc.
So in conclusion, It's important to note the direction the server has chosen. It may not be the best, hell not even good, but that's what it is. The reason why it's getting players is because of two other private servers, which I don't want to name, one just got shut down, the other was just about to launch.
There are some good improvements in the changelog, but for 8 years, that's almost nothing.
I also wonder if admins,GMs are playing on the server, you know to test stuff out, to see what's up. Because then they would see all the problems and bugs, which ruin the pvp, and ultimately the server. To improve funds should actually go towards getting new staff members for example, developers, who would fix bugs, upgrading the server.
I just thought it would be important to see crucial failures regarding the server. Most of it probably will not get fixed, but hey, at least we know what's wrong, right?