SWP items

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Otaku
Posts: 30

Re: SWP items

Post by Otaku »

And this is the Smolderforge comunity as its finest, two players that barerly play, that instead of trying to improve the server, only troll... =D
Anyways :*
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Mayore
Posts: 1525
Location: Poland

Re: SWP items

Post by Mayore »

Otaku wrote:And this is the Smolderforge comunity as its finest, two players that barerly play, that instead of trying to improve the server, only troll... =D
Anyways :*


still better than community of pve geared players playing pvp =)
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Apuclevercow
Posts: 1349

Re: SWP items

Post by Apuclevercow »

pveboys :<
I respect that some players play with swp gears b/c it's funny to do amazing damages (lololol) with a lot of hast gems but it also make BGs more unbalanced. When they laugh b/c they are GY farming (with their premade) some new player (low geared then), I'm not sure that they'll stay here thus you can't say to others they don't try to improve the server, It's ironic. :C
ah
Otaku
Posts: 30

Re: SWP items

Post by Otaku »

Apuclevercow wrote:pveboys :<
I respect that some players play with swp gears b/c it's funny to do amazing damages (lololol) with a lot of hast gems but it also make BGs more unbalanced. When they laugh b/c they are GY farming (with their premade) some new player (low geared then), I'm not sure that they'll stay here thus you can't say to others they don't try to improve the server, It's ironic. :C
I understand people complain about pve gear users, they deal a lot of dmg, but they also recieve a lot of dmg, and most people don't know what they're doing in pvp, best example it's probably those s2 rogues dpsing a warrior while a resto druid is healing the warrior...
Not to mistake players that use pve gear with people that laugh when they are gy farming, thats mostly an attitude problem you can't fix.
About premades, pve gear or not, premades will farm, non premades will be farmed.
If this change happens, it will pretty much wipe elemental shamans and shockadins, giving place to mostly warlocks since they are the ones that stack better with high amounts of resilience, and after that probably an increase of rogues, since they excel on defeating warlocks.

Remember that change =/= improvement (even though innercy might not create improvement as well)
Players will always find something to qq about, either a spell its too fast, a stun is too long, some class barely gives mine a chance, and so on...
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Apuclevercow
Posts: 1349

Re: SWP items

Post by Apuclevercow »

As Smolderforge is a PvP server, the first mistake was to make available SWP items, it's a mistake and now Henhouse found a way to resolve this in the PvP scene. Players here aren't QQ-ing as we already used SWP items and we know how it's unfair for new players.
ah
Zapcraclepop
Posts: 971

Re: SWP items

Post by Zapcraclepop »

Otaku wrote:I understand people complain about pve gear users, they deal a lot of dmg, but they also recieve a lot of dmg,
Pocket healers around every turn prevent their death, so they can continue spamming ridiculous amounts of damage to nearly solo an entire team. No, this needed to change, badly.
Otaku wrote: and most people don't know what they're doing in pvp, best example it's probably those s2 rogues dpsing a warrior while a resto druid is healing the warrior...
True that, but nothing can change how people refuse to target healers. We just hope in time they would learn to use the few brain cells left. But it isn't just rogues, I've seen entire teams focus a warrior in middle, where the healers free cast unabated until they finally Oom. By then, usually the game is over. That will always be a major issue, and you cannot tell them anything without adding to their ignore list. Some people choose to remain ignorant and bad.

Otaku wrote:About premades, pve gear or not, premades will farm, non premades will be farmed.
If this change happens, it will pretty much wipe elemental shamans and shockadins, giving place to mostly warlocks since they are the ones that stack better with high amounts of resilience, and after that probably an increase of rogues, since they excel on defeating warlocks.
Shockadins were never this powerful on retail, able to shit out 8k+ damage inside one global. Added onto this are items scaling with spell power that would've never done so under retail conditions. I realize this isn't retail, but last I checked that was the common goal to try and mirror.

As for premades GY farming, that will never change. But this may reduce teams just sitting against the wall shitting out 1.2s wraths that crit for nearly 4k to prevent the opposing team from even taking a breath, before they're dead again. 494 resilience, and I've seen my 12k hp vanish inside 2 seconds. It's ludicrous to even attempt to justify that.

And Xaru, I like you, but your point of view is flawed on so many levels I cannot even facepalm hard enough. This shit needed a fix. I realize this will make it more difficult for elemental shamans and boomkins, and possible remove shockadins altogether, but people adapt... well... some of them. You hardly if ever login, and when you do you go off on some tyrant about some random issue.

I could easily have been one of those ele tryhards in full SWP gear, lord knows I have the gearset. But it's boring as shit, I have far more fun with my current spec...

Maybe it's because rogues/warriors cannot kill a resto shaman, or maybe it's because the micro management keeps my ADD satisfied... I haven't figured that out yet.
Xaru
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Re: SWP items

Post by Xaru »

Zapcraclepop wrote:
Shockadins were never this powerful on retail, able to shit out 8k+ damage inside one global. Added onto this are items scaling with spell power that would've never done so under retail conditions. I realize this isn't retail, but last I checked that was the common goal to try and mirror.
Wrong, Shockadins were even more powerful than they are now. Why you ask? Because on retail hardly anyone had full S2+ gear sets like they do here, everyone has a high amount of resilience here and has the best gear. We use PvE gear because we have to. Because otherwise we go OOM before we can kill anyone. And like you said, this isn't retail, so why the fuck does it matter? Let people choose to gear how they want to and play how they want to instead of implementing random "fixes" that essentially force those of us who want to be useful in PvP to change specs and even class. It's just sad that it's come to this, especially after Henhouse promised SWP gear was not going to be removed, but it's as good as doing that if you're going to cripple those of us who opt to use PvE gear. If people can't kill me when I have 17 resilience, 8.8k hp and 11k armour then that's their own fault for being bad, not mine for wanting to play something unique to the best of my ability.


your point of view is flawed on so many levels
Please explain how it's flawed, I'm actively worried about a fix that is messing with how blizzard designed resilience and PvP gearing which in effect will change how PvP on this server works, it will undoubtedly benefit certain class/specs more than others, less than 1% of the server roll full PvE, yet because of this the entire system is going to be rebalanced, all to appease a few people who are frankly shit at this game and want someone to point fingers at. In addition to that, there's been no clarification as to how this system is going to work. I feel like I'm the only one who is making sense by questioning why this has to be put in now of all times, seeing as how it's just another fix in a long line of fixes Henhouse has made to appease people. Time and time again, making SWP gear cost honor, making us donate for other gear, doing all of this shit to us that made us spend thousands of hours combined to gear up, and now he's going to yet again cave in and fuck with everyone, all to appease the people who are whining at him.
This shit needed a fix.
The server has been this way since 2008, why does it need a fix 5+ years later? The only difference is that more people bitch now than they used to.
I realize this will make it more difficult for elemental shamans and boomkins, and possible remove shockadins altogether, but people adapt... well... some of them.
Less than 1% of the server rolls with PvE gear, far less than 1%, and of that percentile all people who want to use PvE gear are going to be punished, and people like you who use full PvP gear will only benefit from it, so I don't expect you to argue against it.
I could easily have been one of those ele tryhards in full SWP gear, lord knows I have the gearset. But it's boring as shit, I have far more fun with my current spec...
Exactly. You're happy being a healer and seeing these changes go through because you know that these changes will only benefit you more.
Zapcraclepop wrote:As for premades GY farming, that will never change. But this may reduce teams just sitting against the wall shitting out 1.2s wraths that crit for nearly 4k to prevent the opposing team from even taking a breath, before they're dead again. 494 resilience, and I've seen my 12k hp vanish inside 2 seconds. It's ludicrous to even attempt to justify that.
No it won't, Passion will still rape your premades all day every day. We're a better team, but it's okay, I understand that you don't want to accept it and would much rather blame it on our team using SWP gear.
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
Xaru
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Re: SWP items

Post by Xaru »

Image

Retail sad Shockadin Xaru is sad. ;_;

You know, Blizzard broke my heart with the release of the 3.0 patch, and now you're going to do it again? After.. all I taught you. After all the time we spent together gearing up and doing Shockadin stuff? After all the BGs we shared together? After all of the nights we spent cuddling one another for warmth, during those harsh winter months... Henry, how could you? ._.
Last edited by Xaru on 24 Aug 2013, 21:28, edited 4 times in total.
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
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Apuclevercow
Posts: 1349

Re: SWP items

Post by Apuclevercow »

Xaru wrote:
Zapcraclepop wrote: I realize this will make it more difficult for elemental shamans and boomkins, and possible remove shockadins altogether, but people adapt... well... some of them.
Less than 1% of the server rolls with PvE gear, far less than 1%.
ROFL
Statistician Xaru
Zap, boomkin isn't really hard to play, I've one, S2 gears in Passion and I've no problem to kill some others dps, it's harder ofc vs healers but in a BGs it isn't duels, 10v1 is allowed. :)))))
edit : I also have a shockadin, S2 gears with PvE sword and shield and get some kills on bgs isn't harder than getting kills with a warrior. Don't believe on what Xaru say.
Xaru wrote: No it won't, Passion will still rape your premades all day every day. We're a better team, but it's okay, I understand that you don't want to accept it and would much rather blame it on our team using SWP gear.
I hope you know that sometimes Passion premades lose vs horde who aren't premading, I won a lot of times. Sometimes we got GY raped by passion but that's the game, we can't always win. ;)
Btw, only alliance huge/old guilds are still GY farming, that's not the same about Horde old/huge guilds.
Sorry for this OT.
ah
Xaru
Posts: 1178
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Re: SWP items

Post by Xaru »

Apuclevercow wrote:
Xaru wrote:
Zapcraclepop wrote: I realize this will make it more difficult for elemental shamans and boomkins, and possible remove shockadins altogether, but people adapt... well... some of them.
Less than 1% of the server rolls with PvE gear, far less than 1%.
ROFL
Statistician Xaru
Zap, boomkin isn't really hard to play, I've one, S2 gears in Passion and I've no problem to kill some others dps, it's harder ofc vs healers but in a BGs it isn't duels, 10v1 is allowed. :)))))
Xaru wrote: No it won't, Passion will still rape your premades all day every day. We're a better team, but it's okay, I understand that you don't want to accept it and would much rather blame it on our team using SWP gear.
I hope you know that sometimes Passion premades lose vs horde who aren't premading, I won a lot of times. Sometimes we got GY raped by passion but that's the game, we can't always win. ;)
Btw, only alliance huge/old guilds are still GY farming, that's not the same about Horde old/huge guilds.
Sorry for this OT.
Passion are banned from GY farming, if they are caught GY farming warn them and if they don't stop then report them. Whenever I play with them we never GY farm, we finish the BG asap. We've always focused far more on objectives, which is why when I play with the group we win 9/10 premade vs. premades since we focus more on objectives while the horde zerg in one big swarm of death. The horde guilds were notorious for GY farming for over an hour per WSG, so don't think it's one-sided, the reason why Passion became as big as it is (or was) is because we had to join a guild in order to have any chance of winning a BG.

And you're right, we have lost to PuG teams a number of times. It's very embarrassing. :)
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
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