2.4.3 FFA Arena

Got a suggestion to help improve the server? Let us know here!
Post Reply
Ninetrey
Posts: 1

2.4.3 FFA Arena

Post by Ninetrey »

a lot of people on the 2.4.3 server have been saying Hyjal just doesn't fit in as a " PvP Arena " and i have to agree, so lately i have had an idea that i hope the GMs can check out like how about a PvP Arena at Gurubashi? anybody else agree?
User avatar
Mayore
Posts: 1525
Location: Poland

Re: 2.4.3 FFA Arena

Post by Mayore »

no
User avatar
Exsurgo
Game Master
Game Master
Posts: 558

Re: 2.4.3 FFA Arena

Post by Exsurgo »

I don't really see a problem with an optional ffa pvp arena on the tbc server. Just remove HKs and honour from the system/area and it would work fine imo.
Retired Developer.
Shirudo
Posts: 196
Location: Amsterdam
Contact:

Re: 2.4.3 FFA Arena

Post by Shirudo »

Exsurgo wrote:I don't really see a problem with an optional ffa pvp arena on the tbc server. Just remove HKs and honour from the system/area and it would work fine imo.
Nearly impossible.

And there already was a Gurubashi arena before, if I remember correctly. Not sure what happened too it, but it's gone as you can see from the Teleport list.
Shirudo
?é?áShield; a broad piece of defensive armor carried on the arm

S A S H I M I

On Smolderforge since Dec '09
http://youtube.com/ShirudoPvP
User avatar
Henhouse
Administrator
Administrator
Posts: 7855
Location: Sweden
Contact:

Re: 2.4.3 FFA Arena

Post by Henhouse »

There's about 30 threads about this in the past and I have left my response and responding why on all of them.

We implemented it on the Wrath server because it's new and needs that initial boost up. Guess how it's going? Not well. We put the graveyards out of reach, but people still LoS abuse, charge up there, etc. The only way to make Gurubashi work well is to disable PvP outside of the ring, not allow grouping and award no honor. All of which, make it pointless.

I could see us using a real world location like Nagrand or Blade's Edge. I can close the doors and you spawn inside the doors and teleport outside. Still, the PvP in the area would cause problems and illegal farming, etc.
Administrator - Project Lead / Server Management / Core Development
Akatosh
Posts: 109

Re: 2.4.3 FFA Arena

Post by Akatosh »

disabling grouping would go a long way in making guru more enjoyable
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest