Boost Classes
Boost Classes
You all know whats happening to Smolderforge.
Classes is not balanced at all.
How offen do you see a warlock or mage at high rating? NEVER...
Its always Warrior-Shaman/druid
Hunter/Druid
or Rogue-Priest..
So my suggession is simpel. Give the classes that never win arenas something spesial.
Rouges had Warglavis, Hunter has Thor'i dal, Warrior had Warglavies.. What have the other classes?
You Decide.
Classes is not balanced at all.
How offen do you see a warlock or mage at high rating? NEVER...
Its always Warrior-Shaman/druid
Hunter/Druid
or Rogue-Priest..
So my suggession is simpel. Give the classes that never win arenas something spesial.
Rouges had Warglavis, Hunter has Thor'i dal, Warrior had Warglavies.. What have the other classes?
You Decide.
-To be the best, you have to take out the best.
Re: Boost Classes
This is true. I agree with you. But, I'm not to sure what we can do about this situation...Henhouse can only do so much.This will probably change after we get out of 2.4.3, but till then i don't know what to do.
Removing warglaives was his first attempt at balancing it a little,but im afraid it wasn't enough.
If you have any decent suggestion please feel free to post it.
Removing warglaives was his first attempt at balancing it a little,but im afraid it wasn't enough.
If you have any decent suggestion please feel free to post it.
Retired Game Master.
Current Daily Status: Forum Trolling
Current Daily Status: Forum Trolling
-
- Donor
- Posts: 252
- Location: Canada
Re: Boost Classes
Yuffie I do not believe we are ever leaving 2.4.3. I am pretty sure Henhouse said that we are staying 2.4.3 and when we go dedicated maybe a pre-bc realm.
Re: Boost Classes
The reason why you never see Warlocks/mages at higher ratings is beacuse wound poison doesnt work.
Rogue/mage is basicly the only viable mage combo in 2v2, and without working wound poison, the combo is broken, same goes for Rogue/lock.
Also, if you played retail during s3-s4, youd know that rogues/warriors dominated 2v2.
Rogue/mage is basicly the only viable mage combo in 2v2, and without working wound poison, the combo is broken, same goes for Rogue/lock.
Also, if you played retail during s3-s4, youd know that rogues/warriors dominated 2v2.
Re: Boost Classes
Wound poison is not the key to rogue's class. If you think wound poison is the only reason you lose in arena, it's probably not. I'm sorry but this is in the core anyway and there's no way we could fix it.Mehh wrote:The reason why you never see Warlocks/mages at higher ratings is beacuse wound poison doesnt work.
Rogue/mage is basicly the only viable mage combo in 2v2, and without working wound poison, the combo is broken, same goes for Rogue/lock.
Also, if you played retail during s3-s4, you'd know that rogues/warriors dominated 2v2.
Administrator - Project Lead / Server Management / Core Development
Re: Boost Classes
You're wrong.Henhouse wrote:Wound poison is not the key to rogue's class. If you think wound poison is the only reason you lose in arena, it's probably not. I'm sorry but this is in the core anyway and there's no way we could fix it.Mehh wrote:The reason why you never see Warlocks/mages at higher ratings is beacuse wound poison doesnt work.
Rogue/mage is basicly the only viable mage combo in 2v2, and without working wound poison, the combo is broken, same goes for Rogue/lock.
Also, if you played retail during s3-s4, you'd know that rogues/warriors dominated 2v2.
Wound poison is HUGE part of rogue / X arena games. Especially double dps.
Same reason why you don't see any fury warriors around. 50% healing reduction is VERY important.
Google [Bot]
Re: Boost Classes
Thank you for correcting me Deems, I'll be removing all rogue abilities today as someone has proved to me that they have no affect on arena. I'll start with you first. And the gear since it has no affect.Deems wrote:You're wrong.Henhouse wrote:Wound poison is not the key to rogue's class. If you think wound poison is the only reason you lose in arena, it's probably not. I'm sorry but this is in the core anyway and there's no way we could fix it.Mehh wrote:The reason why you never see Warlocks/mages at higher ratings is beacuse wound poison doesnt work.
Rogue/mage is basicly the only viable mage combo in 2v2, and without working wound poison, the combo is broken, same goes for Rogue/lock.
Also, if you played retail during s3-s4, you'd know that rogues/warriors dominated 2v2.
Wound poison is HUGE part of rogue / X arena games. Especially double dps.
Same reason why you don't see any fury warriors around. 50% healing reduction is VERY important.
Administrator - Project Lead / Server Management / Core Development
Who is online
Users browsing this forum: No registered users and 1 guest