hi,
i was reading in the bug forum abit and it seems that most bugs can't be fixed by you but only by mangos.
i think we have a problem then...
how long will mangos support 2.4.3?
dunno if they do right now but if they don't its rly sad.
cos the bugs will never get fixed and pvp will be abit screwed up :(
like the resto shamans who can't be killed, the rogues who bug abuse their distract, the warriors who's second wind doesn't work, the priests' (and maybe others who have similar talents) silent resolve (reduce the chance your spells gets dispelled by 20%), the priests mass dispell (we can dispell bubble with normal dispell but thats not fun too), mages presence of mind sometimes just doesn't work, and many others...
wouldn't it be wise then to go back to 3.x.
i'm not saying now but it may be good to go back.
sorry for my sucky english... not my main language...
maybe 2.4.3 wasn't a good idea
Re: maybe 2.4.3 wasn't a good idea
Only if you want more bugs, and unbalanced classed. Also we're not leaving 2.4.3 due to the map situation from Scarlet Citadel. They delete several maps in 3.0 that are very important to us. With Scarlet Citadel in the making we won't be going to 3.0 ever, or at least not in the near future.gianni wrote: wouldn't it be wise then to go back to 3.x.
Administrator - Project Lead / Server Management / Core Development
Re: maybe 2.4.3 wasn't a good idea
well, 2.4.3 is fine to me as long as the bugs get fixed...
but heard there would be a update so i think that it'll be fine ^^
thx for the info...
but heard there would be a update so i think that it'll be fine ^^
thx for the info...
Re: maybe 2.4.3 wasn't a good idea
You must be retarted imo, if we go 3.x.x we'll only get more bugs. And the private servers won't hit the stability like SF. Just don't whine and accept it. If you want to go 3.x.x then go and get owned by 10k+ ambushing pve rogues on cloth. Overpowered mages which hand out crits of 6k ....
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Re: maybe 2.4.3 wasn't a good idea
first off, rogues mages warlocks and hunters should be able to deal the most dmg because they are the primary dps class, but they are squishier, so you cant qq about mages getting 6k crits cuz its unbalanced, dk's get 9k crits, they have plate, and have healz, and pets...and dont get me started on a paladin, how they have an immune spell and can heal themselves, and can deal out more dmg than a rogue can with a stun just as long but no combo pts required, and then the worst of them all is the feral druid, not the fact that they can use last stand or frenzied rejuv, but the fact that they are a better rogue than a rogue is, a better mage than a mage is, a better warrior than a warrior is, its just that simple, they are not cc'able have about 40k health in bear form, and can tear apart any class in a simple 3 button mash...
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