Search found 9 matches
- 13 Jun 2016, 21:42
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
@Wamboye To say retail is dead would be understatement. If you are talking about tbc, wotlk and cata - yes, I cannot agree more. Now there's hunters and druids. As for Smolderforge and privates in general, I cannot see why after such a long period of time the game cannot be copied properly. I cannot...
- 11 Jun 2016, 17:30
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
You're talking nonesense. Spells are added to the site FROM the database, whether automatic or not. Every Man for Himself is a spell with the SAME characteristics as the bloody trinket, it's just a spell, not an item, hence why it was added in wowhead.com. Secondly, please do not try to assume wheth...
- 11 Jun 2016, 16:13
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
You know what, scratch that. The lad vanishes before the blind animation even starts. However, even if you are partly right, what I am talking about still stands true. It's just that what I am asking is impossible to do. Nobody can copy Blizzard's game to the fullest. It was a helpful conversation n...
- 11 Jun 2016, 16:04
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
@Paniz Even if vanish is broken by a dot or whatever, it still has to give immunity to the projectile flying at you. Moreover, because of this, and the not*correctly*working* spell delay, you simply cannot vanish a coil from melee range. I've done this and got hit 5 times at the least. As for the Pv...
- 11 Jun 2016, 13:42
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
@robsn As a matter of fact, yes. I knew two boys some years back that hosted probably the best private server I'd ever seen. >Axium WoW; We used to do duels on it, but after a while they closed it due to no population. Seems like it's up again. Everything I spoke about here worked perfectly, so I am...
- 11 Jun 2016, 02:00
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
Being able to ''catch'' spells has little to do with how the game originally works. I've vanished two death coils in the past three-four days, and have had my vanish broken by a DC more than 20 times already. It just doesn't work. I cant vanish blinds just based on reaction, because the spell is cas...
- 10 Jun 2016, 19:57
- Forum: Guild Recruitment
- Topic: About Shadowstep (spell)
- Replies: 6
- Views: 7678
Re: About Shadowstep (spell)
Scratch that - that's only after a blink or a similar spell. I'm an idiot
- 10 Jun 2016, 19:56
- Forum: Guild Recruitment
- Topic: About Shadowstep (spell)
- Replies: 6
- Views: 7678
Re: About Shadowstep (spell)
Sbk, you should know that if you try casting a spell Immediately after you ShS, more often than not it misses, whatever it is. It's been like this ever since ShS came out as the last Sub talent
- 10 Jun 2016, 19:14
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10260
Re: The so-called: 'Spell Delay'.
https://www.youtube.com/watch?v=Hqy-9P4X50U - Please watch this 10 second video prior to reading the post. Hello everyone. I've been playing on Smolderforge for the past week, and although my account was created some 7 or so years ago, I haven't played much in the past couple of years. Everything be...