Search found 77 matches
- 21 Jul 2016, 18:19
- Forum: General Discussion
- Topic: Smolderforge #3
- Replies: 42
- Views: 19277
Re: Smolderforge #3
the main problem (except completely retarded spell pene system on thig Bugfest realm) of resistances on this server is this: Spell hit rating and talents such as Shadow Focus(gives you +10% spell hit rating) are not penetrating resist talents such as Unbreakable Will(gives you +15% chance to resist...
- 17 Jul 2016, 22:47
- Forum: General Discussion
- Topic: Smolderforge #3
- Replies: 42
- Views: 19277
Re: Smolderforge #3
No, it wasn't. (If it was, my lock with 7.79% / 74 pen would never miss like he does constantly.) Pretty sure we WANT that though... Not like staff gives us what we want though. You will resist spells on Warlocks & anyone with Gift of the wild + shadow protection buffs. You will always have a 0...
- 17 Jul 2016, 19:11
- Forum: General Discussion
- Topic: Smolderforge #3
- Replies: 42
- Views: 19277
Re: Smolderforge #3
You can't just say this "feels" wrong, or "this worked like that on this other private server". You can't test pathing and line of sight on un-instanced blade's edge arena since it's a different .wmo than the instanced one. This will result in different behaviour(not saying that ...
- 16 Jun 2016, 22:05
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10247
Re: The so-called: 'Spell Delay'.
I did some testing, can be seen here: https://youtu.be/-aDFGMnyfqA How it works on Blackrock(3.3.5 AT): -Every CC is delayed by 150ms (such as Frost Nova, CS, KS, Fear, Cyclone, Gouge, Charge/intercept-stuneffect, Polymorph, Blind etc) -When a rogue uses vanish it takes 250ms until enemies loses tar...
- 16 Jun 2016, 17:59
- Forum:
- Topic: The so-called: 'Spell Delay'.
- Replies: 21
- Views: 10247
Re: The so-called: 'Spell Delay'.
Go on Warmane Blackrock, record and analyze how they have done things. It's a server known for being the most competitive and have mimicked the delay quite nicely.
I can do it in a bit but from me doing it previously, I think they have 150ms delay on all CC, can check how vanish works later.
I can do it in a bit but from me doing it previously, I think they have 150ms delay on all CC, can check how vanish works later.
- 25 Apr 2016, 00:43
- Forum: News & Updates
- Topic: Add 3v3 & Solo queue ladder to website
- Replies: 4
- Views: 2563
Re: Add 3v3 & Solo queue ladder to website
Especially 3v3 since it's starting to get more and more popular.
- 25 Apr 2016, 00:40
- Forum: News & Updates
- Topic: Bring back Libram/Idol/Relic swapping
- Replies: 58
- Views: 23666
Re: Bring back Libram/Idol/Relic swapping
Some other things that were removed in 2.4.3:
*usage of Rocket Boots
*Pets always following targets even when they go into stealth
*op cheat death
*Dispellable mage/lock armors
Want those back too because they were part of majority of TBC?
*usage of Rocket Boots
*Pets always following targets even when they go into stealth
*op cheat death
*Dispellable mage/lock armors
Want those back too because they were part of majority of TBC?
- 07 Apr 2016, 01:25
- Forum: News & Updates
- Topic: Nostalrius shut down by Blizzard
- Replies: 18
- Views: 6658
Re: Nostalrius shut down by Blizzard
I guess we can talk about this server since it's being shut down anyway?
nostalrius.org
Sad day for the private server scene.
Thoughts?
nostalrius.org
Sad day for the private server scene.
Thoughts?
- 24 Mar 2016, 14:13
- Forum: News & Updates
- Topic: Pathing has to be fixed..
- Replies: 4
- Views: 2501
Re: Pathing has to be fixed..
https://bitbucket.org/smolderforge/core ... ral-charge
Broken for almost 2 months now, it's unbelievable.
Starting to think that you actually do not know how to revert/fix it.
Broken for almost 2 months now, it's unbelievable.
Starting to think that you actually do not know how to revert/fix it.
- 09 Mar 2016, 17:44
- Forum: News & Updates
- Topic: What can we do about the foul play in arena?
- Replies: 54
- Views: 19511
Re: What can we do about the foul play in arena?
@Paniz The point of having blizzlike rating formula is that we would see the top teams around 2k instead of what we have now, thought not with MMR. What really just needs to be done is to prevent people from reseting their rating. Most simple way to fix most of the issue is to implement MMR like wot...