Search found 63 matches

by Schaka
27 Sep 2016, 12:06
Forum:
Topic: Nameplates see able distance bugged
Replies: 1
Views: 1455

Re: Nameplates see able distance bugged

Welcome to TBC. Inbox me - I'll give you unlimited nameplate range hack for $15 PayPal :^)
by Schaka
25 Jul 2016, 10:44
Forum: News & Updates
Topic: Prevent Gladdy from greying out
Replies: 9
Views: 4165

Re: Prevent Gladdy from greying out

And another thing, I noticed: when BattleGround::StartBattleGround() is called, players aren't actually available, so the addon message cannot be sent to them. Instead, you have to go into the Battelground::Update() function of all arena subclasses and add the call there. I will link the pull reques...
by Schaka
24 Jul 2016, 11:57
Forum: News & Updates
Topic: Prevent Gladdy from greying out
Replies: 9
Views: 4165

Re: Prevent Gladdy from greying out

Hey Henry,

after porting this to L4G (I'm stuck at home with fucked up wisdom teeth), I noticed that in Gladdy::AppendGUID, GUIDs aren't capitalized. It's missing an std::uppercase.
by Schaka
20 Jul 2016, 12:28
Forum: News & Updates
Topic: Prevent Gladdy from greying out
Replies: 9
Views: 4165

Re: Prevent Gladdy from greying out

No, because Henry isn't a retard and he can understand just fine how to implement this.
by Schaka
21 Jun 2016, 09:31
Forum: News & Updates
Topic: Prevent Gladdy from greying out
Replies: 9
Views: 4165

Re: Prevent Gladdy from greying out

The Arena Spectator has work done that allows sending messages of LANG_ADDON to players similar in the way that players can send them to each other using SendAddonMessage of the WoW API. That can be found here: https://github.com/robinsch/TBCPvP/commit/d002dfd12a3bc7153299d991efe578c53049ac46 To sen...
by Schaka
23 May 2016, 10:02
Forum: Guild Recruitment
Topic: combat indicator 2.4.3 pls
Replies: 2
Views: 8711

Re: combat indicator 2.4.3 pls

https://github.com/Schaka/CombatIndicator

Download as zip
remove "-master" from foldername
by Schaka
18 May 2016, 18:12
Forum: News & Updates
Topic: [Addon] Relintai's Enemy "Kooldown" Tracker
Replies: 6
Views: 4959

Re: [Addon] Relintai's Enemy "Kooldown" Tracker

Like I said, I moved away from the internal structure that "basically added everything onto a front-controller" and let modules handle their own shit, then visually attach it to the main frame. You can see this in the nameplate module, for example. You could almost copy-paste your addon to...
by Schaka
17 May 2016, 17:15
Forum: News & Updates
Topic: [Addon] Relintai's Enemy "Kooldown" Tracker
Replies: 6
Views: 4959

Re: [Addon] Relintai's Enemy "Kooldown" Tracker

Imo, to make DR truly worth it (over the current module), we'd have to remove the current one (it's everywhere in the code, combatlog-parsing etc) and reimplement it - though this time around, on top of having it attached to arena frames, users can add DR trackers for every unit (party1-4, raid, foc...
by Schaka
15 May 2016, 12:34
Forum: News & Updates
Topic: [Addon] Relintai's Enemy "Kooldown" Tracker
Replies: 6
Views: 4959

Re: [Addon] Relintai's Enemy "Kooldown" Tracker

This sounds like an amazing addon. If you wanted access to the Gladdy repo to implement this, instead of the current CD/DR timers, you'd be welcome to. And don't get your hopes up, you can't properly fix DR. Every private server's combatlog has quirks. On AT sometimes you would always get AURA_REFRE...
by Schaka
24 Apr 2016, 10:53
Forum: News & Updates
Topic: Large change to melee damage going in...
Replies: 56
Views: 21684

Re: Large change to melee damage going in...

Yeah, based on the blue post it seems that your 30% crit are out of ALL hits. So if you don't hit the target, there goes your chance to crit. So the effective crit chance has to be much lower. If 65% of your hits get avoided, then you can't crit with 50% of your hits. And according to WoWWiki the pr...